LOS ANGELES -- Sony wasn't originally going to talk about its game sharing policy at E3.
But the company saw the ill will Microsoft engendered with its guidelines, and stuck it in the script, according to Scott Rhode, head of software product development for Sony Worldwide Studios America.
Sony had never thought about imposing restrictions or fees on used games, and wouldn't have addressed the controversy had it not cropped up over the last few weeks, Rhode said in an interview with CNET on Tuesday.
"This was always part of our plan," he said. "We … Read more