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E3 2011: Nintendo's new Wii U set for 2012

LOS ANGELES--Nintendo got the next wave of console wars started today with the introduction of the next entry to its arsenal, the Wii U, at the company's E3 presentation.

The new console, with an iPad-like controller, will be available next year, as the company had said in April.

Nintendo didn't offer the price of the console or any technical specifications. But it nevertheless wowed a partisan audience at the Nokia Theater here in Los Angeles with a video of novel new gameplay. The company never showed the device itself or any live demonstrations of the console or controller.

But in the video, Nintendo showed how gamers could use a TV screen and the screen on the controller at the same time to play games, and how they could use each on its own. Using both screens, for example, a gamer playing video golf put the new controller on the ground, where it became a sand trap with a ball in it. The player took a swing with a Wii controller and the ball flew onto the TV screen and landed on the green.

In battle games, players can flick throwing stars at opponents with their finger on the new controller. The weapon then flies onto the television screen.

Using the screen separately, gamers could play a traditional board game like Othello, where they move chips over a the board by touching the screen. And they can also use the screen for video calls and for surfing the Web. The controller features a 6.2-inch screen, has a rumble feature, a microphone, two speakers, an accelerometer, gyroscope, and a front-facing camera.

Nintendo Global President Satoru Iwata said the company expects the console can be loved by hardcore and casual gamers alike.… Read more

E3 2011: Why isn't Apple at E3?

LOS ANGELES--This is largely a rhetorical question, as Apple is not fond of making appearances at trade shows, including CES and Computex. In fact, Apple dropped out of the one trade show it regularly participated in, the Macworld Expo, a couple of years ago. Additionally, this year has an additional wrinkle, as Apple is hosting its own WWDC conference the very same week as E3.

Yet, the question is not as ridiculous as it seems. One area of interactive entertainment that has experienced tremendous year-over-year growth recently is the mobile games segment currently dominated by iOS and the triple-play of … Read more

E3 2011: A photographic history of the Electronic Entertainment Expo

Looking back at previous coverage of the annual Electronic Entertainment Exposition, I found several photo galleries of images cobbled together from as far back as 1999.

For the past few years I've largely left the photographic duties to our able staff photographers, who have done an excellent job of chronicling the show, but I thought it might be fun to round up some of the slideshows of personal pics that we've run previously.

Related links • E3 and the video game bubble • Dust-bunny ratings of E3 2010's high-profile game hardware • E3 2011: Our predictions • E3 2011: Complete coverageRead more

E3 2011: Our predictions

With the annual Electronic Entertainment Expo happening simultaneously with the Apple Worldwide Developers Conference this year, those in the habit of making technology-announcement predictions have a big week ahead of them. We've put our collective heads together to make some forecasts, and you're welcome to play along at home and score us on how we do.

To be fair, many of these have been so reliably leaked or telegraphed that they're virtually sure bets. Others seem likely based on corroborating clues we've seen or historical precedent. We've also thrown in a final list of E3 … Read more

E3 buzz much louder this year, says Nielsen

According to media ratings and research company Nielsen, E3 is generating online buzz at a level 59 percent higher than last year. The key driver is interest in Nintendo's successor to the Wii console, which is expected to be revealed on Tuesday, June 7.

Related links • E3 and the video game bubble • Dust-bunny ratings of E3 2010's high-profile game hardware • E3 2011: Complete coverage

The buzz level was measured by counting the number of messages from blogs, Twitter, and message boards during April and May of 2010 and 2011, and Nielsen says that 22 percent of this year'… Read more

Kinect, 2011: Where art thou, motion?

I haven't plugged my Kinect into my Xbox 360 in nearly six months.

The reasons are, to some extent, mine. But not mine alone. Still, whatever excitement I might have felt during the Kinect's debut has withered. It's not essential, not compelling. It's not why I play my Xbox 360. And if I don't have mine plugged in, I'm wondering how many other Kinects are suffering the same fate.

The Kinect's motorized movements get annoying. The Kinect camera is meant to sit under my TV and be innocuous, but it isn't. The … Read more

What's the dust-bunny rating of E3 2010's high-profile game hardware? (poll)

At E3 2010, we wrote that the show's usual software focus had been temporarily eclipsed by a flood of new hardware, from the Microsoft Kinect (which actually debuted a few months before at the Game Developers Conference), to the the PlayStation Move, to Nintendo's handheld 3DS console.

Since then, all three devices have been released commercially, each to great initial success and generally positive reviews. But, we've also noted, in anecdotally talking to people in and out of the industry, that a user's interest level in all three of these groundbreaking projects can drop off quickly in many cases.

Related links • E3 and the video game bubble • E3 2011: Complete coverage

Case in point: after moving to a new apartment a few months ago, neither my Kinect nor PlayStation Move have been permanently hooked up again yet (at least partially because of the logistical problems that come with using the Kinect in a small apartment). We've talked to many other gamers who also find that their hot hardware from E3 2010 is collecting dust.

The primary culprit seems to be a lack of must-play software. The number of new Kinect games slowed to a trickle almost immediately after the motion-sensing camera launched, and the same is true of the PlayStation Move (although that camera at least works with high-profile games such as Killzone 3 and SOCOM 4). The Nintendo 3DS, groundbreaking as it is, also suffers from a lack of killer apps. Big buzz games aren't here yet, nor are long-promised features, such as 3D video recording and streaming, although the built-in 3DS shop is set to go online next week.

So, our question here for you is: Of the big three hardware releases from E3 2010, the Xbox 360 Kinect, PlayStation Move, and Nintendo 3DS, which ones have you purchased but now rarely, if ever, use? … Read more

E3 retrospective: Where are they now?

The big three video game console manufacturers love to use E3 as a forum to brag, tease, and whet the appetites of gamers worldwide.

An entire year later, where do all of the promises, announcements, and hype from 2010's show stand? We've hand-picked each conference's spotlight moments and detailed the progress in a slideshow.

Evolution of the console: Xbox 360, PS3, and Wii

Six years. That's nearly how long it's been since the Xbox 360 first debuted back in the fall of 2005. The next year, the Nintendo Wii and PlayStation 3 followed.

Typically, new consoles emerge no later than five years after the debut of the last iteration. This generation seems to be the exception. Perhaps that's because of the ripples of a recession, but we can also credit the Wii, PS3, and 360 for being hardy, versatile consoles. In fact, looking back at what these systems were compared with what they are now, it's hard not to … Read more

E3 and the video game bubble

Even though it's supposedly an industry-only trade show, the Electronic Entertainment Expo is an event of epic proportions for video game aficionados, as evidenced by the legions of fans who follow the show's daily announcements online, through blogs, news outlets, and (a more recent development) video feeds.

But despite its decade-plus place in the public consciousness (I've been attending since 1999), the E3 show has been to the brink of extinction more than once, and while it has pulled off a remarkable recovery over the past couple of years, there's still a chance history may repeat itself.

Related links • Rockstar Games debuts 'Pass' with L.A. Noire DLC • Nintendo DS Lite drops to $99 • E3 2011: Complete coverage

In brief, what happened was the trade show equivalent of a boom and bust cycle. Throughout the 2000s, game companies competed to outdo each other, with excessive budgets and outlandish displays, creating literal mini cities inside the Los Angeles Convention Center that easily trumped anything seen at the larger Consumer Electronics Show, which takes place in Las Vegas every January.

The trend peaked in 2006, after which the participants collectively realized that entirely too much money was being spent on the show, which had long since stopped being a place for retail buyers to make deals with publishers, and had become essentially a weeklong press conference. Simply put, the week's worth of media hits was judged to be simply not worth the investment.

At the time, the Entertainment Software Association, a trade organization that runs the event, agreed to retrench, scaling down the 2007 version into what then-Entertainment Software Association President Douglas Lowenstein called a "more personal, efficient, and focused" show. E3 went from 60,000 attendees the previous year to about 4,000, and from 400 exhibiting companies to fewer than 40. E3 2008 was a similarly small affair, returning to the Los Angeles Convention Center, but keeping the small, low-cost format.… Read more