Google is among the browser makers rushing to accelerate their software by tapping into the power of a computer's graphics hardware, but it appears that ability will have to wait for Chrome 9.
Just as Google branched off the code that will become Chrome 8 work early this morning, indicating that it's time to iron out the bugs to release a stable version of Chrome 7, programmers also pushed back a lot of hardware acceleration features until Chrome 9.
Among the items on the hardware acceleration to-do list pushed back from Chrome 8 to 9 yesterday are support for large layers, opacity fixes, a variety of Canvas issues for 2D graphics, and support for CSS (Cascading Style Sheets) abilities to create reflections, drop shadows, and cutouts called masks. Hardware-based video decoding was pushed back to Chrome 9 a few days earlier.
Hardware acceleration, a flagship feature of Microsoft's IE9, is a top item for browser makers eager to stay competitive, speed up their products, enable new features impossible without it, and tackle mobile computing performance challenges. It's not an easy matter, though, with complications from the wide range of graphics hardware computers come with and the inconsistent software support they come with. … Read more