Old-school gamers will remember an age when there were no continues, no checkpoints, and no respawns. If you died during a level, that was it--you went back to the beginning of the level to do it all again. The craziest thing about it? You liked it even though it drove you crazy.
These days, a gaming purist might say games have gotten too easy and gamers have gotten too soft. When dying in a game doesn't mean anything, how can you truly enjoy the game? I'm not sure it matters, but I can see both sides. Maybe after checking out this collection--if you don't throw your iPhone through your computer screen from frustration--you can tell me what you think in the comments.… Read more