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ILM steps in to help finish 'Avatar' visual effects

Update (11:49 a.m.): Weta Digital has been contacted for comment, and this story will be updated when and if the company responds.

SAN FRANCISCO--About a year ago, with James Cameron's science-fiction epic "Avatar" well under way, it became clear that Weta Digital, the visual effects studio doing much of the computer generated imagery, or CGI, on the project, was a bit in over its head.

At that point, the movie, which opened Friday, was about 40 minutes longer than it ended up being, and what was needed to finish the project was another company that … Read more

Visual effects shoot for realism in explosive 'Terminator Salvation'

Spoiler alert: This article describes some of the action sequences in the new Terminator movie. If you don't want to know details about some scenes, bookmark this article and come back to read it after you've seen the movie.

SAN FRANCISCO--What do you do if you're a filmmaker trying to capture a scene in which an onrushing tow truck slams into a parked car, sending the car rolling neatly up and over the truck's back, but you face the reality that the car, vaulted into the air by a cannon shot from below, actually flies high … Read more

Animation tricks create modern 'Star Trek' Enterprise

SAN FRANCISCO--For Paul Kavanagh, the animation supervisor on the new "Star Trek" movie, one technical element of the film was particularly challenging.

During live-action filming, director J.J. Abrams had done something unusual: In a bid to incorporate a shaky, handheld effect, Abrams would frequently sit behind the camera and literally tap on the back of it with his fingers. But "Star Trek" is jam-packed with computer graphics, and for Kavanagh, it was imperative to find a way to replicate the effect of that finger tapping, even in the purely digital sequences. Not to do so, … Read more

Playing Iron Man for a day

SAN FRANCISCO--On Tuesday, the DVD version of the mega-hit film Iron Man will be released, and to celebrate, the visual effects superstars at Industrial Light & Magic decided to show off just a little bit more magic behind the movie.

Back in April, ILM invited me and a couple of my colleagues to their fantastic facilities here for a look at the technology behind the famous suit used in Iron Man. Recently, they invited us back to see how the seamless animation in some of the film's scenes--such as one famous shot involving the throwing of an Audi--was produced.

In particular, they wanted to give us the inside scoop on the motion-capture technology used to create a number of the film's scenes, a technology that is increasingly being used today that allows directors to see, in real time, while the actors are acting, what animated sequences will look like.

That's why we--myself, CNET reporter Kara Tsuboi, and a cameraman--spent several hours on an ILM image capture stage last week: So that Tsuboi could don a motion-capture suit and we could all see how footage of her would translate instantly into an animated Iron Man scene.

The idea is that George Lucas--who owns the effects studio--wants to give filmmakers advanced technological tools that provide them with flexibility and efficiency. And so he staffs ILM with the kinds of people who can make that happen.

"We understand the entire process," said ILM digital supervisor Michael Sanders, "from writing code to animating creatures to even shooting live elements. So we know each layer in the process. We understand the vision of the key creatives and understand" what the actors are going to do.

The technology used at ILM--and elsewhere, as well--allows directors to mix real filmmaking and virtual spaces, but with full camera control, depth of field, tracking, and panning. The upshot? A filmmaker can have an entire digital set created, then have an actor perform on the image capture stage wearing the motion-capture suit, and see, as the filming is happening, how the actor's character looks superimposed on the digital background. … Read more

Now on News.com: How Iron Man suit was made

When the visual effects and animation wizards at Industrial Light & Magic started working on Paramount Pictures film Iron Man, their biggest challenge was creating a suit for the title character that was part CGI and part real costumery.

The story is about genius billionaire industrialist Tony Stark, who's also a bit of a jerk and who designs and sells weapons. In the film's opening sequences, Stark is demonstrating one of his weapons and ends up in a scuffle with terrorists that leaves shrapnel lodged near his heart. To make a long story short, Stark ends up making … Read more

The challenges of crafting Iron Man's suit

When the visual effects and animation wizards at Industrial Light & Magic started working on Paramount Pictures film Iron Man, their biggest challenge was creating a suit for the title character that was part CGI (computer-generated imagery) and part real costumery.

If you're not familiar with Iron Man, it's the story of Tony Stark, a genius billionaire industrialist who's also a bit of a jerk and who designs and sells weapons. In the film's opening sequences, Stark is demonstrating one of his weapons in some unspecified country near Afghanistan when he is captured by terrorists who … Read more

Lucasfilm nets six technical Academy Award nominations

As you probably have heard by now, it's Oscar nominations day, and Hollywood is all a-buzz.

But up here in the Bay Area, there are some pretty happy people as well.

That's because the folks at Lucasfilm divisions Industrial Light & Magic and Skywalker Sound were honored with a total of six nominations Tuesday.

ILM was nominated for its visual effects work on both Transformers and Pirates of the Caribbean: At World's End.

ILM's John Knoll and Hal Hickel, who were nominated for their work on both of the two previous Pirates films, and who won … Read more