This WebGL demo shows 3D Collada files--in this case a Spore video game creature.
(Credit: Screenshot by Stephen Shankland/CNET)If you want to see the scale of browser makers' ambition to remake not just the Web but computing itself, look no farther than a new 3D technology called WebGL.
The WebGL vision is simple. You're running around in a video game universe, blasting radioactive aliens--but you got there by visiting a Web site, not by installing the game on your PC.
This sort of computationally demanding chore contrasts sharply to with today's Web, whose top-notch programmers strain to reproduce bare-bones versions of the rich capabilities open to applications running natively on a computer.
WebGL, while only a nascent attempt to catch up, is real. WebGL now is a draft standard for bringing hardware-accelerated 3D graphics to the Web. It got its start with Firefox backer Mozilla and the Khronos Group, which oversees the OpenGL graphics interface, but now the programmers behind browsers from Apple, Google, and Opera Software are also involved.
Perhaps more significant than formal standards work, though, is WebGL support in three precursors of today's browsers--Minefield for Mozilla's Firefox, WebKit for Apple's Safari, and Chromium for Google's Chrome. Opera has started implementing WebGL, too, said Tim Johansson, Opera's lead graphics developer.
With a little tinkering--check the instructions and caveats below--you can give it a whirl, too. Overall, I was favorably impressed with the technology.
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Its performance certainly isn't enough for a competitive first-person shooter, but it's approaching utility for casual gaming. And because of how WebGL elements can be integrated with the rest of a Web site's code, it's got some advantages.
What is WebGL?
WebGL is one of a handful of efforts under way to boost the processing power available to Web applications. It marries two existing technologies.
First is JavaScript, the programming language widely used to give Web pages intelligence and interactivity. Although JavaScript performance is improving relatively quickly these days in many browsers, programs written in the language are relatively pokey and limited compared with those that run natively on a computer.
... Read moreEven without extensions, Google Chrome's market share grew phenomenally during its first year. Now that the No. 1 most-requested feature comes baked into the Windows (beta and development) and Linux (beta and development) versions, it's time to look at some of the best extensions available for the upstart browser.
Google Chrome's extension manager.
(Credit: Screenshot by Seth Rosenblatt/CNET)The No. 1 extension on my list is the No. 2 most-requested feature for Chrome: RSS support. The RSS Subscription Extension allows Chrome to automatically detect RSS and Atom feeds on a page. It's not entirely clear why this isn't a default feature since it's part of every other browser, but at least now there's a way to add it.
There are a host of Google-service related extensions, all based on letting you know at a glance if there's an update for you to check in on. The Google Alerter covers Gmail, Wave, and Google Reader, although there's also individual support for them as the Gmail Checker, Google Wave Checker, and Google Reader Checker. There's a Google Calendar Checker, too.
The Google Translate extension adds a slick pop-up toolbar.
(Credit: Screenshot by Seth Rosenblatt/CNET)The Google Tasks extension hides your tasks behind a button that opens a list of them when clicked. The most useful Google-related extension is for Google Translate, which will offer on-the-fly translation of a site that doesn't appear in your default system language.
Expect security to be as big a subcategory of extensions for Chrome as it is for Firefox. Popular and effective secure personal password storehouse LastPass provides a safe and near-universal way to manage your passwords, making them easily accessible without compromising their integrity. LastPass also supports Firefox and Internet Explorer on Windows, making it an excellent one-stop solution. When Chrome's extensions get activated on the Mac version, the reasons for using LastPass will become even more compelling.
LastPass options in Chrome.
(Credit: Screenshot by Seth Rosenblatt/CNET)Also cross-browser, Web of Trust evaluates Web sites based on consensus. It may sound counter-intuitive to some, but it's proven in the past year to be an especially effective tool for determining whether you can trust that sketchy link you're thinking of clicking on.
UnShorten.com is one way to see what that shortened URL is hiding, but ChromeMUSE is another. This useful extension not only can shorten URLs via several different shortening services, it can also expand embedded short URLs automatically.
FlashBlock is a good way to kill Flash and Silverlight-based content. It leaves a blank spot where the ad or embedded video would've been, which you can then selectively load by clicking on it.
Despite the name, AdBlock+ should be avoided. It's not made by the same publishers who manage AdBlock Plus, the popular and effective ad-blocker for Firefox. This is actually a fairly serious problem with Chrome's extensions, where unknown entities are appropriating identical or similar names to well-known and trusted Firefox add-ons for what amount to nefarious purposes. So far, the ad-blocking extension that most users seem to be trusting in Chrome is AdBlock, but don't be surprised if it causes more problems than it solves until there's more consensus on these name-squatters.
AniWeather offers an animated weather pop-up.
(Credit: Screenshot by Seth Rosenblatt/CNET)On that note, there are some excellent Firefox add-ons that have been ported successfully to Chrome. Bookmark synchronizer Xmarks has a beta version for Chrome, as does IE Tab for viewing rendering sites with Internet Explorer's engine within Chrome, and the resource-heavy but still-fun way to view visual media Cooliris.
Facebook for Chrome simplifies Facebook access, putting news feed and status updating in your toolbar. YouTube Downloader grabs Flash video embeds and saves them to your hard drive but interestingly doesn't come from Google itself. AniWeather is another, providing those without windows an excellent way to see what meteorological events are going on outdoors. iMacros will run Greasemonkey scripts and allows users to create their own solutions for repetitive data entry and tasks. The one I can't live without is another name-squatter, AutoCopy. It will copy any text to your clipboard when you highlight it. Unlike the Firefox version, it doesn't open any options when you finish highlighting, so it's a bit hard to tell if it's working as it should.
TooManyTabs cleverly secrets away tabs you want to keep handy but out of your active memory.
(Credit: Screenshot by Seth Rosenblatt/CNET)TooManyTabs isn't TabMixPlus for Chrome, but it does something that TabMixPlus can't because Firefox doesn't yet support it. TooManyTabs manipulates Chrome's tab process isolation in a useful way, so you can move tabs to a holding dock where they're no longer eating memory, but they're still easily accessible. Click on the toolbar button and it opens up a window that displays your active tabs. Arrows next to each one let you move it to the nonfunctional area. A helpful indicator on the toolbar button tells you how many active tabs you've got. Conspicuously missing is drag-and-drop, so hopefully that's coming.
Aviary Screen Capture is another extension that offers Chrome-only features. It lets you take a screenshot of any Web site you're looking at and then automatically opens it in Aviary's image-editing Web suite to streamline your work flow.
The lack of a status bar in Chrome means that the management icons for extensions, if they have them, get added to the navigation bar, something that may annoy users who prefer Firefox's greater level of extension-placement customization. However, it's definitely a more visible placement, and may encourage users to keep their installed extensions to a utilitarian minimum.
More extensions can be downloaded from Google's site or Download.com.
Currently, extension support hasn't been activated in the Chrome for Mac, but that's expected no later than January 2010. There's also some notable popular Firefox extensions that aren't in Chrome yet, such as FoxyTunes. If I've skipped a favorite Chrome extension of yours, or if there's one for Firefox that you're dying to get in Chrome, tell me about it in the comments below.
Google's browser has passed Safari in terms of worldwide browser usage--at least by one measurement.
NetApplications' measurements of browser usage share, which track which browsers individuals use based on visits to the company's network of Web sites, gave Chrome the third-place spot after No. 1 Internet Explorer and No. 2 Firefox for the week of December 6 through 12, according to a Computerworld story Tuesday. Chrome had 4.4 percent share to Safari's 4.37 percent.
Google released beta versions of Chrome for Mac OS X and Linux on December 8. Earlier, only developer channel versions had been available. Google plans to release the "stable" versions January 12, according to the Chromium development calendar.
Take these usage share numbers with a grain of salt. Even though 0.03 percentage points still is a lot of people in the real world, it is a small fraction, and a change in Net Applications' assumptions in August led to share changes two orders of magnitude more dramatic. Weekly statistics also vary: Although Firefox cleared 25 percent share in one week of November, it averaged only 24.72 percent for the overall month.
I've asked various browser makers about how trustworthy they view NetApplications' statistics to be. The answers generally are favorable but not ringing endorsements.
Regardless of the precise details, though, the Chrome trajectory is upward: its November usage share was 3.93 percent to Safari's 4.36 percent.
And although Google relied on word of mouth for promoting its original online search product, it's taking a more active role with Chrome. The latest example: a "Chrome for Christmas" site that lets people send invitations to download Chrome.
Firefox proved that a browser not bundled with an operating system can be successful, and Chrome could show the idea isn't a fluke if its growth continues.
Google is promoting its browser through this 'Chrome for Christmas' e-mail campaign.
(Credit: Screenshot by Stephen Shankland/CNET)What's behind the Google Chrome OS, technologically and from a business perspective? This week on the Roundtable, I discuss the pending operating system with CNET writers Stephen Shankland (Deep Tech) and Gordon Haff (Pervasive Data Center).
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Reporters' Roundtable #13: Google Chrome OS ... Read more
Google introduced two search features Friday that focus on delivering search results without having to visit the search results page.
The weather information at the bottom of the Google Suggest list used to only be found on search results pages.
(Credit: Google)Universal search features such as weather, time, and flight-tracking information can now be found in the Google Suggest drop-down list of possible results for relevant queries, such as "weather San Francisco." In addition, Google has released an extension for its Chrome browser called Quick Scroll that is essentially Google's take on the Control-F (or Command-F for you other folks) basic search function.
Google has offered image-based answers to simple questions such as "What time is it in New York?" or "How many kilograms are in 2 pounds?" for some time. Of course, you had to click through to the search results page to get that answer. The company apparently felt that was two seconds of your life it was unfairly robbing from you, and so has added those types of results directly in the list of suggestions that appears below the search box on many queries.
Quick Scroll, on the other hand, provides a bit more search horsepower on a given Web page than the old-fashioned "Find" command. Google provided the example of someone wondering whether or not Belgian street vendors sell waffles, searching on that query, and clicking through to a Wikipedia page on waffles. At that point, Quick Scroll will pop up in a small window with your original search query and a link to the text where that information can be found on the page.
These features are all outgrowths of Google's obsession with speed, highlighted by its announcement of real-time search results earlier this week. Ordinary users might not care, but speed junkies are taking over the Web and could very well find something else to do with those spare two seconds: such as conduct another search on Google that brings up (contextual and relevant, of course) ads.
3D graphics became ordinary first in games, then in operating systems, and on Thursday, it took a significant step toward being built into Web browsers as well.
The Khronos Group, which oversees the OpenGL graphics interface, announced that its work with Mozilla to bring hardware-accelerated 3D graphics to the Web has reached draft standard form. The standard, called WebGL, lets programmers who use the Web's JavaScript language take advantage of the fact that video cards can handle 3D graphics with aplomb.
The group now wants commentary from Web developers and others who might be involved with WebGL so it can be finalized. "I anticipate us moving toward a spec that is not provisional, not merely a draft, in early 2010, the first quarter," said Arun Ranganathan, chairman of the WebGL working group and standards evangelist at Mozilla.
Internet Explorer remains the dominant browser in terms of usage, but all four of its main challengers--Mozilla's Firefox, Apple's Safari, Google's Chrome, and Opera Software's Opera--are working hard, sometimes in an informal alliance, to get ahead by advancing the Web state of the art.
WebGL fits into that effort, and not just academically. All four of those browser makers have endorsed WebGL, and developer test versions of Firefox, Safari, and Chrome have it built in. Microsoft declined to comment for this story beyond reiterating its general support for standards.
Ultimately, building 3D support into the Web could advance user interfaces of Web applications--including games, the popularity of which can be a powerful incentive for upgrading to the latest technology.
It's not clear exactly how it will play out, though, Ranganathan said. The arrival of Canvas, an advanced 2D interface for browsers, has led to a blossoming of graphics work, and he expects a similar change with 3D graphics.
But don't hold your breath for Web-based first-person shooters that rival native applications. First, even if 3D is accelerated, there are plenty of other processing and user interface constraints on Web applications. Second, even after WebGL is standardized, it must be built into browsers, people must upgrade to those new versions, and programmers must learn how to support the technology.
WebGL isn't the only 3D Web work under way. Google has its own O3D project, which currently is a browser plug-in but that the company also is building directly into Chrome.
O3D is a higher-level interface, though, not a direct competitor. Details are technical, but O3D uses a retained mode approach to WebGL's immediate mode interfaces.
And of course, a decade ago there was VRML--virtual reality modeling language, a file format rather than interface. A VRML successor called X3D, though, can actually make use of WebGL, and indeed a project called X3dom aims to do just that.
It's not fully baked yet, but Google Chrome for Mac reaches a major milestone with the release of an official beta version. More stable than the development version, this Chrome beta brings rocket-powered browsing to Apple's computers--but it still lacks some key features.
And just how does it compare with Safari? Watch and find out, and also check out our hands-on review of Google's next move forward for Macs.
It appears that the Google Goggles search-by-sight tool could soon work not just with mobile phones, but through Google's Chrome browser, too.
"I am working on a 20 percent project to facilitate the input of Web image searching," Google programmer Xiuduan Fang said in a post Tuesday to the Chrome Extensions mailing list titled "Chrome extension for Web Goggles. The 20 percent figure refers to a Google program that permits engineers to devote a fifth of their time to projects of their own choosing.
"We would like to have some browser extensions so that the user can drag a Web image and drop it in an input box on the toolbar...The search results of the image will be shown," Fang said, then asking for advice on how to write it up for Chrome. The original message isn't online, though a response with some pointers is.
Google Goggles currently is available as an application for phones running Google's Android operating system, but Google is working to release other versions, too. A Web browser interface would expand the service's availability beyond phones. Though there are plenty of situations where you might want to point your phone at a subject while out and about, there also are plenty of images on the Web that might provoke further inquiry.
The Goggles feature works by comparing an uploaded image to a database of billions Google has collected and analyzed. It can recognize landmarks and read the text of wine labels, among other things, but until Google works out privacy controls it doesn't make use of its ability to recognize faces. The effort is part of Google's unending effort to expand the scope and utility of its search service.
The new beta version of Google's Chrome browser adds support for extensions, though at present with some limits on user interface choices for programmers.
Vic Gundotra, Google's vice president of engineering, takes a photo of the Itsukushima Shrine in Japan. The Google Goggles feature successfully identified it during the Dec. 7 demonstration that was the feature's debut.
(Credit: Stephen Shankland/CNET)Google released the first beta build of its Chrome browser for Mac and Linux earlier today, and it's hard not to be impressed when putting the Mac version through its paces. Chrome for Mac still lacks some of the key features that are currently available in the Windows beta, but this is a browser that most people should feel comfortable using.
As expected, Chrome on the Mac is still far superior to Firefox and even its WebKit cousin Safari when it comes to JavaScript rendering. Using the SunSpider JavaScript benchmark, Chrome came in 1.8 times faster than Firefox by scoring 738.8 milliseconds. Safari notched 1,155.8 ms, while Firefox 3.6 beta 4 completed it in 1,330 ms. This is semicasual testing, but it does provide a ballpark from which we can see the gross differences between the browser's JavaScript rendering capability.
Chrome for Mac also starts up fast, by which I mean the point from clicking the browser icon on the dock to when Google's search page has finished loading. On Chrome it took less than 2 seconds, while Firefox took slightly more than 2 seconds, and Safari was just less than 3 seconds.
Google Chrome beta on the Mac won't look new if you've been using the dev build.
(Credit: Screenshot by Seth Rosenblatt/CNET)Although Chrome's first non-beta for Macs is expected within the month, currently the beta doesn't have all the features of its Windows-based sibling. Most notably missing is extension support, which had been in the developer's build but was recently disabled. The timing of this is somewhat unfortunate, considering that Google just officially launched the Chrome extensions gallery. It also lacks bookmark syncing, the bookmark manager, and the cookie manager.
When firing up a site, Chrome will occasionally show nothing but white space until the page is finished loading. In several hours of hands-on use, this was the only experiential flaw encountered--although the beta could easily be hiding more.
Even with these drawbacks, Google Chrome beta makes for an excellent quick-use browser on the Mac, and can be more or less used with confidence on a regular basis, if not as a go-to browser.
The beta version of Chrome for Mac OS X is available. Google released its browser beta for Linux too.
(Credit: Screenshot by Stephen Shankland/CNET)Two key pieces of Google's effort to make Chrome a more competitive browser fell into place on Tuesday as Google released beta versions of the browser for Mac OS X and Linux.
Tuesday's software release is a version of Chrome that had previously been available only as developer preview software for Mac and Linux machines. "It took longer than we expected, but we hope the wait was worth it," product manager Brian Rakowski said in a blog post.
Macs are widely used, if not as common as Windows machines, and there's been some demand in tech circles for the Mac version of Chrome. Linux, while less widely used among ordinary computer users, has importance of its own: it's the foundation for Chrome OS. That's the browser-based operating system Google hopes will be popular on Netbooks starting next year.
According to the Chromium development calendar, the beta versions are scheduled to graduate to the next level of maturity, "stable," on January 12. Chrome for Windows graduated out of beta almost exactly a year ago.
Google doesn't emphasize product version numbers in the project, instead automatically delivering updates behind the scenes to the browser that take effect when it's restarted. But it does use version milestones to keep track of development internally.
The biggest new feature of Chrome 4.0 is support for extensions, which let people customize the browser. In the Mozilla world, they're called add-ons, and they've been a big part of Firefox's success.
Mac OS X has a mandatory menu bar, so unlike the Windows version, Chrome on the Mac has traditional menus.
(Credit: Screenshot by Stephen Shankland/CNET)Extensions aren't useful, though, unless people can find them. Google on Tuesday also launched a Chrome extensions gallery page.
There are more than 300 extensions available for Chrome, extensions programmers Aaron Boodman and Erik Kay said in a blog post.
However, extensions on the Mac aren't yet available, though they had been for a time in the developer-preview version. "Extensions aren't quite beta-quality on Mac yet, but you will be able to preview them on a developer channel soon," Rakowski said.
Also on the Chrome for Mac to-do list: a bookmark manager, PDF viewing in the browser, bookmark synchronization, 64-bit support, and my personal favorite differentiator of Firefox 3.6 on the Mac, full-screen support.
Chrome now has an extensions gallery.
(Credit: Screenshot by Stephen Shankland/CNET)
Why try Chrome?
For those of you new to Chrome, here's a brief version of why it's my default browser on both Windows and, as of about a month ago, Mac OS X. Your preferences and needs may vary, of course, and I still use Firefox every day, too.
Speed. It's fast to start up, though not quite as snappy as it once was now that it's not so bare-bones, and rivals are making progress. It's also fast loading Web pages and running JavaScript programs on them.
Tabs. I spawn innumerable new tabs all day long, and when it takes a long time (I'm looking at you, Internet Explorer), I get infuriated. I also like the order in which new tabs arrive, a style Firefox is mimicking.
The omnibox. It's a single bar that merges the utility of an address bar and search bar. I hit Ctrl-L (on Windows) or Command-L (on Mac) to pop my cursor up there, and start typing. One nice--if somewhat obscure--feature is fast site search on some domains, so for example I can type A, M, tab, and up pops an Amazon.com icon; what I type afterward is entered as a search on Amazon. That conveniently gets me straight to the search results so I don't have to see yet another Kindle ad.
A minimal user interface. When browsing, I like my user interface to step aside and make way for the Web page. Scrolling was a wonderful innovation in computers a few decades ago, but I like to avoid it when I can. Chrome puts tabs in the real estate ordinarily devoted to a program's title bar and shuffles the menu controls off to the right of that tab strip (though the Mac version gets a regular menu bar).
Another potential perk: avant-garde Web technology, including WebGL and O3D for accelerated 3D graphics and Native Client for speeding up Web apps with direct access to a processor, are being built into Chrome. Another such Google project, Gears, is already built into Chrome--though Gears doesn't work on Mac OS X 10.6.
There are things you might miss--the full panoply of Firefox extensions, toolbars from Google or others, print preview. And the "browser not supported" error messages on various Web pages are annoying, though in my experience there's rarely an actual compatibility problem. Overall, I like it.
Is Google spying on me?
If you're worried about what new data Google will be able to harvest on you, I recommend a close read of Google's Chrome privacy page. This doesn't worry me much, but I may be insufficiently paranoid. In my opinion, the biggest thing is that Google stores 2 percent of the data it gathers when people type text into Chrome's combination search and address bar, called the omnibox.
That means Google can see not only what you're searching for (as it would for any Google search), but what Web site addresses you're typing as well. The data is anonymized within 24 hours, Google said.
Also, Chrome has a feature called DNS pre-fetching that tracks down the Internet server addresses on Web pages in anticipation that you'll be clicking links on the page. So Chrome--and Google, too, if you're using Google Public DNS--retrieves this information from the Internet.
Updated at 12:30 p.m. PST and 1:20 p.m.. Added further detail.





