(Credit:
Perfect Third)
Please forgive me if I take the easy humor route and inject a few "Twilight: New Moon" jokes into my posts over the next few days. I haven't been sleeping well and when that happens I get groggy and tend to go for the easy laugh. The problem is that some nights I just don't get enough sleep (no, not a vampire). I go to bed at different times and always try to wake up at 8.
That being said, I'd like to try the WakeMate sometime to see how it can help me be more rested so I can make better jokes for all of you. It's a cell phone accessory that monitors and analyzes your sleep and then uses the data to wake you up at the optimal point in your sleep cycle.
Sleep analytics like this have been around for a while, but WakeMate appears to be the first system that uses off-the-shelf components (Bluetooth, iPhones, etc.) to bring the method to the masses.
Sleepers wear a wristband that tracks movements during sleep. The motion data is then analyzed to determine sleep patterns and circadian rhythms and sent to a device, like an iPhone, via Bluetooth. At just the right moment in the sleep cycle, the alarm goes off, hopefully waking snoozers to a great morning. Also included are personalized instructions on how to improve your slumber.
The WakeMate is the first product from Perfect Third, a company funded by venture firm Y Combinator, which focuses on early-stage start-ups. Other noted Y Combinator-funded companies include Loopt, Justin.tv, and Reddit. WakeMate is available for preorder for $49.99 from Perfect Third's site and we're guessing we'll hear a lot more about it in the coming months--if we can stay awake, that is.
The WakeMate delivers data on your sleep patterns, as well as suggestions for getting more rested.
(Credit: Perfect Third)
Update 2: Apple's US Black Friday sale is up, and while not spectacular, there are some rare discounts to be found. To go back to the same examples we used for the UK and Australian Apple stores, the base model 13-inch MacBook Pro is $1,098, down from $1,199.
In fact, it looks like all MacBook Pro models are exactly $101 off, while the $999 white MacBook is not discounted at all. The 32GB iPod Touch is $268, down from $299.
This sale is good online and in Apple's retail stores and runs until 3am EST on Saturday November 28.
Update: Even though it's not quite Black Friday in the US yet, it's past midnight in some other parts of the globe. Notably, Australia and the UK have both seen their respective Apple Web sites updated to reveal Apple's one-day sale. While we can't say yet that the deals in the US will be exactly the same, there's no reason think they won't be.
On apple.com/uk, we saw a 13-inch MacBook Pro, originally £1,149, marked down to £1,078. On apple.com/au, the same unit was A$1,868, marked down from A$1,999.
Similarly, a 32GB iPod Touch is £208, marked down from £229 on the UK site, while while in Australia, it's A$358, down from A$399.
We've also examined some Black Friday deals from other retailers, click here for that.
Our original post continues below:
According to purportedly leaked documents on the tech rumor site Boy Genius Report, Apple is gearing up to offer a series of post-Thanksgiving bargains on products from iPods to MacBooks.
The deal, allegedly good only on November 27, lists "up to" discounts of 30 percent on iPods (excluding the Shuffle and iPhone), 25 percent on Mac laptops and desktops, and 15-percent on accessories, software, and other hardware.
The Boy Genius Report Web site says: "One of our connects just hit us up with some intriguing Apple information. According to them, what you see detailed above is a shot of Apple's yearly Black Friday deals. It's reported to be something Apple will email out shortly."
Of course, with the vague use of "up to" and no specific products listed, we can't be sure if these will be good deals or not. But if you're interested in being the first in line to check them out, the leaked doc also says that select Apple stores will be opening at 6 a.m. on November 27.
(Credit:
Boy Genius Report)
Rumors about me are just rumors.
(Credit: Corinne Schulze/CNET)Almost as soon as the iPhone debuted on AT&T back in 2007, rumors started swirling that the popular touch-screen handset would head to Verizon Wireless as soon as AT&T's exclusivity ended. And since then, as AT&T's network has struggled to keep up with the demands of iPhone users, the rumor has only intensified. Indeed, every day I hear it repeated somewhere, whether it's from a tech/gadget site, a random Facebook friend, or a stranger I meet on the street.
Analysts have also dished the rumor on occasion, and just last week Brian Marshall, an Apple analyst with Broadpoint AmTech in San Francisco, mentioned it in an interview with Bloomberg News. Marshall suggested that Apple pursue Verizon Wireless as a possible carrier after AT&T's exclusivity contract ends next year.
The problem with Marshall's argument, and the rumor itself, is that it relies on a "fact" that has yet to be proven. To date, neither Apple nor AT&T have publicly said when the exclusivity contract will end. Though the summer 2010 is the most common time frame given--it would mark the third anniversary of the original iPhone--the details of the contract have yet to be released. We know that AT&T's exclusivity will end at some point, but we don't know exactly when that will be. Perhaps Marshall was told something in confidence, but I can promise you that I haven't heard anything of the sort.
Like I said back in August, I think that a Verizon iPhone is still possible (remember that Verizon's misfit toy ad is slamming AT&T's network and not the iPhone). Yet, I don't think it will happen until Apple produces a hybrid GSM/CDMA phone or adopts LTE technology (Canada's Telus did something similar with an HSPA device). Otherwise, I think it's unlikely that Apple would produce a CDMA-only version, even for America's largest carrier. I could be wrong, but I'm not going to believe any rumors about a Verizon iPhone until I hear something from Apple and Verizon. And similarly, I'm not going to believe anything about AT&T's exclusivity until I hear it from AT&T.
Until that time I can speak only to the rumor as I've always done. No matter what you heard through the grapevine or from a customer service rep in a Verizon store, we still don't know when, or even if, the iPhone will come to Verizon. Until that changes, I wouldn't take the rumor--and that's exactly what is it--seriously.
Why spend upward of $100 on a navigation app when CoPilot's on sale for $20?
At $34.99, ALK's CoPilot Live North America is already one of the least-expensive navigation apps in the iTunes App Store. At $19.99, it's an outright steal.
That's the deal ALK is offering this holiday weekend, and you can grab it starting right now.
CoPilot Live offers complete turn-by-turn navigation for the U.S. and Canada. Its features include text-to-speech (meaning it announces street names), address book integration, tap-to-call POI listings, and easy switching between different modes of travel (car, bicycle, walking, and so on).
You'll definitely want to read Dong Ngo's CoPilot Live road test that covers the highlights and letdowns--but keep in mind the app's been updated since then. For example, Ngo dings it for lacking text-to-speech, but it now has that feature.
Still missing, alas, is real-time traffic information, which apparently remains on the coming-soon list. Thankfully, future updates to the app will be free, though any premium services like traffic will cost you.
Even without that option, it's hard to pass up a full-featured navigation app for just $20, especially with competitors like Navigon, iGo My Way, and TomTom still selling in the $70-100 range.
The only missing ingredient is a dashboard or windshield mount for your iPhone. I recommend heading to a Web site like Eforcity or Meritline and picking up an inexpensive gooseneck mount.
Q: I need your help on this one. I am trying to decide what accessory to get for my iPhone so that I can hook it up to my car and charge it, but at the same time hold it up as a dock. Here are the four choices that I have so far:
- Griffin TuneFlex Charger
- Kensington LiquidAUX Deluxe Auxiliary Car Kit
- Kensington LiquidAUX Auxiliary Car Kit
- Kensington Power Port Car Mount
Now I understand the last one is just a holder and that you have to buy the charger, but I want one that will hold my phone so that I can see it, but I can charge it directly as well. I don't want something that I have to stick to my windshield. Do you have any suggestions? Can you help me on this one? Have you guys done a review on things like this before?--Rob, via e-mail
A: I'm presuming that the inclusion of an FM transmitter is optional, since some of those options don't include that feature. That would make a difference in the suggestion. But if you have aux-in on your head unit, that's a better way to connect anyway.
We haven't reviewed a lot of these solutions in recent times, but in the past DLO has been the most impressive. The TransDock Classic is a good option if you need the FM transmission; if not, then check out the AuxDock, which is available for just $25 on Amazon. You could also try the TuneBase Direct from Belkin.
This 99-cent app serves up a wealth of free Redbox rental codes.
Good news for fans of Redbox movie-rental kiosks: the new Redbox app (free) lets you browse and reserve movies and find the kiosk nearest you. Cool.
Better news for Redbox fans: the new Red Box Free Rental Promo Codes app (from third-party developer Neese) means you may never have to pay for another movie.
The app aggregates codes from around the Internet and various promo mailings, updating them every 12 hours so you're sure to have the latest and greatest.
When you get to the Redbox checkout screen, just tap "Rent with a Promo Code," then type in any of the codes listed in the app. If one doesn't work, try another.
Red Box Free Rental Promo Codes costs 99 cents, so the first time you nab a free rental, it pays for itself.
I haven't had a chance to put the app to the test just yet (it does require a visit to a kiosk--you can't use the codes when reserving movies), but I'll update the post if I run into any problems. To me it seems like a can't-miss way to score free movie rentals.
While we're on the subject of using your iPhone to save money, be sure to check out "Five iPhone apps that can save you money," "iPhone apps for Black Friday shopping," and eBay's new holiday-deals app.
All this gets me wondering: Could your iPhone actually start paying for itself? I mean, if you can rack up 70 bucks' worth of savings per month by way of various apps, that would cover the cost of AT&T's low-end plan. Hmmm...
(Credit:
Outsanity Photos/Flickr)
Jeff is taking the week off to get a head start on Thanksgiving, so Wilson and I invite Mark to help us out on today's episode of The 404 Podcast. After spending a couple days out of the office last week, it feels great to get back in front of the mic. It's no fun being home with the flu, but it did give me an opportunity to check out Twilight. No, not The Twilight Saga: New Moon, I meant the first one, which I never bothered to watch in theaters. I'm glad I didn't spend $12 to watch it, too! Get all the details plus a sneak peek at the new movie in theaters now. Wilson also checked out Tyler Perry and Oprah Winfrey's new movie, "Precious." The movie also features Mariah Carey and Mo'Nique, who's up for an Academy Award nomination for her performance as Precious' abusive mother.
(Credit:
Hulu)
The first story of the day is about the much-publicized-but-never-materialized Hulu iPhone App. The self-proclaimed "bada**" portable player was first announced in April '09, successfully drumming up hype for a product that never actually came out. Wilson and Mark speculate that it could be because Hulu is preparing to launch a paid version of the streaming video site, which could potentially be holding up development of the iPhone version, which leads us to pose the question: How much would YOU be willing to pay for a monthly Hulu subscription on your iPhone? Do you frequently watch video on your smartphone, and if so, how much does it eat up your battery life? Leave us a comment and let us know.
Mark and Wilson know a thing or two about Black Friday after heading out to Best Buy every year to video tape the anxious shoppers waiting in line, but this year is a different story. While those two are fast asleep in their beds, others will be pushing, fighting, and kicking to get the best deals at their local big box retailers. But as Chris Matyszczyk tells us, some of the deals might not be awesome as they seem. Watch out for deceptively low product quantities that give zero hope for anyone NOT third in line, as well as "derivatives," aka products that are advertised as brand name but are actually "inferior models." If you're planning on waiting in line, be sure to listen to this segment for helpful tips on how and where to shop for the best deals this Black Friday.
We're only recording three shows this week, but be sure to tune in LIVE tomorrow and Wednesday for a few surprise guests and more turkey talk!
EPISODE 473
Listen now: Download today's podcastSubscribe in iTunes audio | Suscribe to iTunes (video) | Subscribe in RSS Audio | Subscribe in RSS Video
... Read more
The "smartbook" aspires to put the smartphone into the laptop. Will it be able to elevate an Apple iPhone or Motorola Droid-like experience to a larger device, or is it just more marketing mumbo-jumbo?
Two companies are hoping that the smartbook will turn out to be more than just another quickly-forgotten device sales pitch. Qualcomm and Freescale, which are both supplying key silicon technology for the devices, are pushing to make smartbooks different enough from laptops--and Netbooks--that consumers will take notice.
Qualcomm CEO Paul Jacobs holds the Lenovo smartbook, which will appear at CES in January.
(Credit: Qualcomm)The first tangible evidence of smartbooks to come will be seen at the Consumer Electronics Show in January, where Lenovo, among others, is expected to show, if not roll out, smartbook designs.
One pesky question won't go away, however. Why go out of the way to call it a smartbook? Doesn't Netbook suffice? (And it can potentially be very confusing for consumers since both terms have "book" in them.) On one level, the nomenclature choice is simply to counter the Microsoft-Intel Netbook juggernaut: Another Netbook among dozens already on the market won't draw much attention.
But at a deeper level, the two companies are trying to make the smartbook substantively different from a Netbook. Qualcomm sees it, in essence, as a large smartphone, which leaves the outdated Windows desktop experience in the dust. "A Netbook in our view is just a cheap laptop that runs Windows. We see the smartbook cannibalizing the Netbook. ... Read more
Amidio makes some heavy-duty musical apps for the iPhone and iPod Touch; I was particularly impressed with StarGuitar, which gives you a virtual guitar with a bunch of preset rhythms, letting songwriters create quick sketches of ideas when they're nowhere near a guitar.
I created a nice vocal loop from the new Beach House single, then dropped it into Pink Floyd's "Astronomy Domine." It took me about five minutes.
On Tuesday, Apple approved a new Amidio app, called TouchDJ, for the iPhone and iPod Touch, and it's both very impressive from a technical standpoint and a heck of a lot of fun. The iPhone can only play one audio track at a time, but TouchDJ essentially fools it into placing two MP3s side by side for simultaneous, real-time manipulation and playback. It's like a two-track digital DJ setup right on your iPhone.
You get a crossfader to control the balance between the two tracks, plus individual controls for each track's volume, pitch/speed (which aren't independent from one another, unfortunately), equalization (three bands), and effects (the built-in real-time effect sounds like a kind of flanger, and there are several lame samples of a low-pitched robot voice, but you can upload your own). Each track is represented by simple waveform images that use a different color for the bass, which helps you match beats more effectively. A tempobend effect, which lets you quickly bend the speed up or down on either track, also helps you get in sync.
The looping functions were most impressive--you can create a cue and loop mark at any point in either track, then return to the cue with the rewind button, move to the loop mark with the fast forward button, or create an endless loop between the two points. All of this is in real time. If you've got an audio splitter, you can even create a separate cue track for your headphones--for example, to set up a loop in your second track while the first one is playing, without exposing your experimentation to your audience--although this requires some serious processing power, and is recommended only for an iPhone 3GS.
There are a couple caveats.... Read more
Having become fairly disenfranchised with all things Star Wars over the years, I didn't really expect to like Star Wars: Trench Run.
And really, the new game from THQ is little more than two kinds of arcade sequences sprinkled with a few familiar cutscenes.
So why can't I stop playing it?
Because Trench Run ($4.99) is a little slice of Star Wars heaven, that's why. It reminds me of the old vector-graphics arcade game from the early 80s--a game that consumed a considerable number of my quarters.
Of course, visually Trench Run blows that coin-op classic out of the sky. And what it lacks in variety, it makes up for with engaging gameplay.
You're at the tilt-sensitive controls of an X-Wing, which you can view from inside the cockpit or from behind. Tapping the right half of the screen fires your guns; tapping and holding the left half engages Force Power, which temporarily slows down the action.
As you might expect from the title, half the game takes place in a Death Star trench. You've got to steer past obstacles, blast turrets, stay out of Darth Vader's gun-sights, and, eventually, "blow this thing so we can all go home."
When you're not racing through trenches, you're dogfighting TIE Fighters just above the Death Star's surface. The only thing that changes from one level to the next is the difficulty.
And Trench Run does get difficult, though a little Force Power goes a long way toward helping you lock in a target or avoid a rapidly approaching turret.
Throughout it all, you're treated to all the familiar Star Wars sound effects along with John Williams' timeless score.
There's not a lot of replay value in Trench Run, and the limited variety means boredom is pretty inevitable. But until then, you'll have a blast.

