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November 11, 2009 11:29 AM PST

AMD talks 'Hemlock' graphics, next ultra-thin laptops

by Brooke Crothers
  • 5 comments

Advanced Micro Devices discussed the Hemlock high-end graphics card due next week and third-generation ultra-thin laptop technology, among other topics, at the AMD Financial Analyst Day on Wednesday.

AMD Vice President Rick Bergman holds up the 'Hemlock' graphics card at AMD Financial Analyst Day on Wednesday. The product is due next week.

(Credit: AMD)

"Hemlock will get launched next week," said AMD Senior Vice President Rick Bergman, speaking Wednesday morning at the conference which was streamed live. "It's in production. You'll be able to buy it at e-tailers around the world. You can see there are two GPUs. Five Teraflops out of this baby," he said. (GPU stands for graphics processing unit. A teraflop is a trillion floating point operations per second, a key indicator of graphics performance.)

Hemlock is expected to be appear as an HD 5900 series product--what some reports have called the HD 5970.

Bergman also addressed AMD's third-generation "Nile" ultra-thin laptop platform. "Bring the real PC experience into the ultra-thin. Battery life well north of seven hours," Bergman said. This is due ... Read more

April 10, 2008 2:30 PM PDT

Nvidia CEO goes on Intel rant

by Brooke Crothers
  • 16 comments

Nvidia CEO and co-founder Jen-Hsun Huang let rip with a diatribe against Intel at Nvidia's financial analyst day on Thursday. Huang cited frustration with recent Intel comments stating that discrete graphics cards will become "unnecessary."

Nvidia CEO Jen-Hsun Huang

Nvidia CEO Jen-Hsun Huang

(Credit: Nvidia)

Because Intel, the world's largest chipmaker, includes integrated-graphics silicon in most of its chipsets the company has become the world's largest supplier of graphics chips. Its upcoming Nehalem processors will move the graphics from the chipset onto the same piece of silicon as the main processor. A design that is expected to result in vastly better performance.

(Note: A contrarian take on the graphics market states that Nvidia remains the #1 graphics supplier because approximately 73 million Intel integrated graphics processors (IGP) are unused in systems due to "double-attach" with an Nvidia solution, according to Doug Freedman of American Technology Research. More here at ExtremeTech.)

This image of Intel as an unstoppable graphics juggernaut is what Huang takes issue with. What set him off initially was a comment from an Intel graphics and gaming technologist who said that consumers "probably won't need" discrete cards in the future. Nvidia's primary business is designing and supplying graphics chips for discrete graphics cards that go into PCs.

"We don't typically like to do this. It's just that we've been taking it and taking it and taking it. Every single frickin' day. Are you allowed to say that word? Every day all over the world. Enough is enough."

Huang was especially upset about Intel's claims of boosting integrated graphics performance in the future, saying Intel's claims paled against what Nvidia will achieve by that time.

"Claim after claim after claim. They're just false. They cross the line of fair play," he said. "Here's another one. Nvidia's gonna be dead. Because we're (Intel) sticking the graphics in the CPU and (Nvidia) will have no place to stick it," he said.

Huang also attacked Intel's marketing machine. "Just because they have this enormous marketing budget. Just because they have platforms everywhere in the world. It doesn't make it right. To take on smaller companies. It's just not right."

Huang also mounted an aggressive defense of gaming on the PC--one of the main reasons many consumers opt for Nvidia graphics chips. He began by claiming that Intel graphics can't run games. "We're not the only ones saying this. This is Tim Sweeney. One of the most important game developers in the entire world. 'Intel is incapable of running modern games. Intel's integrated graphics just don't work. I don't think they will ever work.' This wasn't said in 1994. This was said on March 10, 2008," Huang said.

"(It's) one of the most important apps. I play games. A lot more people play games today than before. It's a big industry. We happen to think games are important. Game developers are important. Game players are important. Online games, important. Retail games, important. First person shooters, important. Simulation games, important. I'm a perfectly grown adult. I'm not ashamed of them."

Intel also has plans to bring out a graphics engine code-named Larrabee that uses "many cores" to take on high-end engineering and scientific applications. And presumably games too.

When asked to comment, Intel spokesman Dan Snyder said, "Are you surprised? Nvidia's CEO has been very vocal about their feelings for several months now, so I don't think any of this comes as a surprise."

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About Nanotech - The Circuits Blog

Brooke Crothers has served as an editor at large at CNET News, an editor at Dow Jones' Asian Wall Street Journal Weekly, and a senior editor at InfoWorld. His CNET blog covers chip technology and computer systems, and how they define the computing experience. He also contributes to The New York Times' Bits and Technology sections. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.

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