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Geek Gestalt

Follow-up with Microsoft's Chris Satchell on Xbox Live Creators Club

SAN FRANCISCO--After Wednesday morning's Microsoft keynote address at the Game Developers Conference here, I was struck by how the only really significant news from the talk was about the company's new Creators Club initiative, which will allow almost anyone to create Xbox, Windows, or games and have them distributed on Xbox Live.

So it was a good thing that I had an appointment shortly afterwards with Chris Satchell, the head of Microsoft's game development studio.

Primarily, I just wanted to get some follow-up details on the initiative, details that Satchell didn't share during the keynote address. … Read more

Microsoft to distribute community-created games on Xbox Live

SAN FRANCISCO--In a frenetic keynote address at the Game Developers Conference here, Microsoft showed off the next phase of a strategy it claims will "democratize" game development and distribution.

For several years, Microsoft has been working on its XNA Studio, a platform that allows anyone to create games for the Xbox and for Windows.

But now, the company is expanding the XNA offering to allow the best community-created games to be uploaded to and distributed from Xbox Live.

Microsoft is calling the new offering its "Creators Club," and the idea is to present the Xbox Live … Read more

Emotiv's headset gives users mind-control over digital objects

I've just made a small orange cube disappear with my mind. No hands necessary.

I'm testing out the San Francisco company's so-called brain control interface, the latest iteration of technology it first showed off a year ago, but which, unlike last year, is now almost ready for prime time.

The idea is a blending of hardware and software: A headset that seems a little like the one from the James Cameron-written 1995 film, Strange Days, complete with a set of sensors that are built to read your brain waves.

The software then is designed to interpret those … Read more

'Second Life' coming to mobile devices?

For years now, the popular virtual world, Second Life has been available only for PCs, Macs, and Linux machines.

There has always been talk about whether SL might ever make it onto consoles like the Xbox or PlayStation 3 and some scattered discussion about possible mobile phone implementations.

Last year, in fact, I saw a hack that allowed someone to access SL, albeit in a very, very superficial manner, on an iPhone.

But now, according to a press release I got Tuesday morning, a company called Vollee is planning on releasing technology that will make it possible to run Second … Read more

Future of video game industry taking shape at GDC

If ever there was a time for a famous futurist to be giving a keynote address at the Game Developers Conference, this is it.

When Ray Kurzweil, the author of The Singularity is Near and one of the most noted futurists around, takes the stage at GDC 2008 in San Francisco on Thursday to talk about "the next 20 years of gaming," he'll be weighing in at a moment in the industry's existence when the lines between games and Hollywood and advertising are blurring, when the term "gamer" encompasses 75-year-old grandmothers and when the … Read more

You can star in a famous band's music video

STANFORD, Calif.--If you've ever wanted to star in a famous band's music video, a start-up called BigStage will soon give you your chance.

Well, not exactly. But BigStage, which is based in Pasadena, Calif., is planning on letting users insert avatar-like images of themselves into a premade music video for an as-yet unnamed--but very famous--band.

The thing that makes this very interesting is that BigStage has developed a system that lets anyone with a digital camera create an extremely realistic avatar by plugging a photo of themselves into what it describes as a fairly easy-to-use interface.

Then, … Read more

Mitch Kapor: 3D cameras will make virtual worlds easier to use

STANFORD, Calif.--Mitch Kapor, like many people, is well aware that virtual worlds are often very difficult to use.

The founder of Lotus 1-2-3, who also happens to be the first investor in Second Life publisher Linden Lab and its chairman, spoke at the Metaverse Roadmap meeting here today on the topic of what can be done to make using virtual worlds a better experience.

"I'm obsessed with what's going to make these things easier to use," Kapor said, his face lit with excitement. "I think a piece of hardware is involved."

And that … Read more

Areae's Raph Koster: Virtual world cash to go to entertainment

STANFORD, Calif.--If one thing is clear about the immediate future of virtual worlds, it's that every toy company is going be setting something up.

That was the prediction of Raph Koster, the co-founder of Areae, which has created a virtual world platform called Metaplace, at a meeting of the Metaverse Roadmap here Friday. Koster got up to speak to a group of the leaders of the virtual world community and announced he was going to be the day's cynic.

"We (were asked) to talk about what's exciting," Koster said. "But I'm pretty … Read more

Report: PlayStation 3 could be top-selling next-gen console by 2011

For more than a year, the whole world has seen Sony's PlayStation 3 get its rear handed to it by Nintendo's Wii and Microsoft's Xbox 360.

But if a three-year forecast from market research firm iSuppli is to be believed, the PS3 could out pace both the Wii and the Xbox by 2011.

Since its release in November 2006, the Wii has been the most successful of the next-gen consoles, far eclipsing Microsoft's Xbox 360 and leaving the PS3 in the dust.

But because the Xbox had a full year's head start on both the … Read more

Social network invites can be a plague

If you're like many people deeply wired into a Web 2.0 lifestyle, your inbox is a never-ending flow of invites to new social-networking services.

Day in and day out, it seems, there's a new one. Today it's Notch Up, yesterday it's Naymz. Last week it was Dopplr.

And that's not even counting the steady flow of requests to be someone's friend on LinkedIn, MySpace, Plaxo or Facebook.

For me, it's a constant annoyance. I know I probably should jump on the LinkedIn bandwagon, for example, yet I never have, and frankly, don'… Read more

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