Underexposed

October 30, 2009 10:52 AM PDT

Nikon app teaches photography on the fly

by Rick Broida
  • 11 comments

Boost your photography skills with Nikon's free iPhone app.

I've owned a dSLR camera for years, but it spends most of its time on Auto mode. That's because I can't wrap my brain around things like aperture priority, ISO, and f-stops.

Unsurprisingly, most of my shots bite. I've tried reading enlightening books like How to Do Everything with Your Digital Camera (nepotism alert: I know the author), but that doesn't help me when, say, I'm standing on the soccer-field sidelines trying to capture my daughter as she scores a goal.

What I need is a simple, informative how-to guide that fits in my pocket. Enter Nikon Learn & Explore, a new iPhone app that teaches photography fundamentals and offers shooting techniques for common situations.

Actually, that's just part of what you get from L&E. The app also offers a library of professional images you can browse, each with an accompanying Nikon World article that details shot composition, equipment, lighting, and all that.

The Learn section offers articles on image editing, shooting techniques, and fundamentals--many of which include both sample photos and how-to videos.

The Nikon World section provides features from the eponymous magazine, while the Glossary explains photography terms from A to Z. You can even mark individual articles and photos as Favorites for quick future access.

In short, this is a must-have app for novice shutterbugs and pro photographers alike (but more for the former). Best news of all: it's free.

Originally posted at iPhone Atlas
Rick Broida, a technology writer for nearly 20 years, is the author of more than a dozen books. In addition to writing CNET's The Cheapskate blog, he oversees BNET's Business Hacks. Rick is a member of the CNET Blog Network and is not an employee of CBS Interactive. Disclosure. Deals found on The Cheapskate are subject to availability, expiration, and other terms determined by sellers. Follow Rick on Twitter at cheapskateblog.
September 8, 2009 8:24 AM PDT

Smile! Flickr has an official iPhone app

by Rick Broida
  • 17 comments

The official Flickr app for iPhone and iPod Touch offers search, browse, and upload features.

Better late than never? Following in the footsteps of countless third-party efforts, Flickr has finally made its official debut in the App Store.

The app hits the ground running--make that scrolling--with a slick Ken Burns-style slideshow of hand-picked images from the site.

An initial tap of the Recent, You, or Contacts button along the bottom leads you through a one-time authorization process (which requires a visit to Safari), after which you gain access to the respective user-account features on Flickr.

You can also search for photos and videos, of course, and do all the usual stuff with whatever you find: add to favorites, share via e-mail, leave a comment, etc.

Of course, the main appeal here is uploading: You can snap and upload a photo on the fly or choose an existing snapshot from your library. The app lets you assign the photo to a set, add tags (including a geotag from your current location), and choose a privacy level.

In short, the official Flickr app does just about everything you'd want it to (except batch uploads, that is), and with simplicity and style. It's free, of course, and it works with both free and Pro accounts.

So this begs the question: is there an existing third-party app that "does Flickr" better than Flickr's own app? Share your thoughts in the comments.

Originally posted at iPhone Atlas
Rick Broida, a technology writer for nearly 20 years, is the author of more than a dozen books. In addition to writing CNET's The Cheapskate blog, he oversees BNET's Business Hacks. Rick is a member of the CNET Blog Network and is not an employee of CBS Interactive. Disclosure. Deals found on The Cheapskate are subject to availability, expiration, and other terms determined by sellers. Follow Rick on Twitter at cheapskateblog.
September 2, 2009 6:01 AM PDT

Corel Digital Studio 2010 opens up to consumers

by Jessica Dolcourt
  • 6 comments

Multimedia tools are nothing new to Corel, a company now responsible for titles in the Ulead family and Video Studio Pro. But the particular combination of features in Corel Digital Studio 2010 (Windows) is something new. Or rather, a it's a fresh take on Corel's existing technology.

The software suite marries editing and project creation tools for photos and videos, giving the application interfaces a tinted look and rounded corners that share the philosophy of Apple's iPhoto and iMovie. Corel's goal was to provide an entry-level media manipulation package for home users that is also appealing to look at and natural to get around, and the company has largely succeeded.

Corel Digital Studio 2010 is comprised of main four applications: the photo studio, video studio, DVD burning app, and WinDVD, Corel's video player. (There's also a desktop gadget with its shortcut buttons to each of the four programs.) With them you can open media from just about anywhere, edit videos and photos, and fashion a whole lot of fun photo and video projects. The video studio, known formally as Corel VideoStudio 2010, has a built-in movie maker that looks good and is approachable for novices looking to get their feet wet. There are a few templates (but a few more wouldn't hurt), for automatically creating videos out of video clips or photos, or both of them together--you'll have an opportunity to tweak transitions and other details later.

The photo app harbors a creation workshop for collages, cards, calendars, and photo books, all of which you can print from your home computer or order from Corel online, if you'd like to turn your digital media into physical form. As with the movie maker, there are templates for getting started (the same ones, in fact.) The limited templates may get old pretty soon.

The other options for releasing photos and videos from your desktop include burning them to disk (with Corel DVD Factory 2010), e-mailing them, copying them to a number of devices, including the iPhone and Sony PSP, and uploading them automatically to Flickr, Facebook, and YouTube. We had some trouble uploading to Flickr in our initial tests, but according to Corel, the bug we encountered is unusual.

Corel Digital Studio has a few other rough spots. We've mentioned the premade project templates, which could be more numerous. We feel the same way about the number of effects in the photo editor--there are a meager four. The software could run a little faster, and there are a few tweaks we'd make to some of the tools; for instance, if you could adjust aspects like saturation and brightness by typing a value into a blank field in addition to the current method, where you set it with a slider bar.

Each application's tool set in Corel Digital Studio 2010 is much beefier than your basic freeware apps like Google's photo manager, Picasa, and Microsoft's recent Windows Live Movie Maker. Compare the features with other multimedia suites in its price class, and the $99.99 studio falls in the middle. Part of that is intentional. By slimming down the feature offerings, casual consumers won't get lost in a morass of menus. Make the product too simple, though, and nobody will buy it. Corel has struck a fair compromise that will give the company's home user audience plenty to do to, both in terms of editing media and in terms of ultimately sharing that media with others.

Corel on computer (Credit: Corel)

In the end, Corel's new multimedia studio doesn't introduce any groundbreaking capabilities to the field. Comparable software suites, like Roxio Creator 2010 and Apple's iMovie/iPhoto combo, have the sharing features, automated movie makers, photo book and calendar creators, and then some. Roxio Creator 2010 also has several more audio tools, extra copying options (like to TiVo), and express burning you can jump-start from the desktop or even automatically from the DVD drive. iPhoto and iMovie include sundries such as detecting recurring faces in photos, and more advanced video editing options that take the audio track into account.

At this point, it may seem that we're a lot further away from proclaiming that Corel has largely succeeded in its mission to create a solid, user-friendly multimedia app than we were at the beginning of this review. However, we're still of that original opinion. Those folks seeking more advanced tools, like that separate audio track and finer tuning, should seek a different media suite that's more consciously geared to enthusiasts or professionals. What Corel Digital Studio 2010 offers is a navigable, eye-pleasing design for people who want one place to go that gives them beyond-the-basics tools without opening too many cans of worms. (The package is an especially fair price if you were planning to buy DVD-playing software for your computer anyway--don't forget that it includes WinDVD 2010.)

There's much more to explore in Corel's quadra-app suite, and some system requirements that you should be aware of before you download even the trial. For details, tune into the First Look video above, slide on over to the photo gallery, or read our hands-on review. If you'd like to test it for yourself, Corel Digital Studio 2010 is free-to-try for 30 days.

Originally posted at The Download Blog
August 19, 2009 5:05 PM PDT

Adobe tests raw support for Olympus E-P1, new Nikons

by Stephen Shankland
  • Post a comment
The new Nikon D300s is getting some raw-image support from Adobe.

The new Nikon D300s is getting some raw-image support from Adobe.

(Credit: Nikon USA)

Adobe Systems has released a test version of its Camera Raw 5.5 plug-in so Photoshop can handle raw images from the Olympus E-P1 high-end compact camera, Nikon's new D3000 entry-level SLR, mid-range D300s SLR, and Panasonic's DMC-FZ35 ultrazoom.

Raw images are made of data taken directly from cameras' image sensors without in-camera processing, and they offer more flexibility and higher quality to those willing to put up with the hassle of converting them to JPEG or other more universal formats with software such as Adobe's Photoshop and Lightroom, Apple's Aperture and iPhoto, or Google's Picasa. But first, that software must be updated to support each new camera, since raw formats are proprietary and differ for each model.

Adobe released the new Camera Raw plug-in release candidate at its Adobe Labs site. Although there's no corresponding version of Lightroom, software engineered specifically for handling raw images, Adobe also issued a release candidate for its DNG converter 5.5 that can transform raw files from the Olympus, Nikon, and Panasonic cameras into Adobe's more digestible Digital Negative format.

The new software also corrects a problem experienced with "demosaic algorithms in the raw conversion process for Bayer sensor cameras with unequal green response," the company said. Demosaicing is a central step in raw conversion. In it each pixel records only data for only a single color of red, green, or blue, is interpreted so each pixel has values for all three colors. The checkerboard pattern of colors is called the Bayer pattern.

Update 10:30 a.m. PDT August 20:: I asked Adobe about what cameras are affected by the green issue in the demosaic algorithm, and Tom Hogarty, Adobe's Lightroom product manager, had this response:

"Sony, Panasonic, and Olympus are among the more popular camera manufacturers affected by this change. But the demosaic correction provides only a subtle visual improvement to the processing of those raw files."

Some might be disconcerted to find that older raw images might look different when they're opened again with software that uses an updated algorithm. For those folks, I recommend exporting a JPEG or TIF to bake in your editing settings for raw images.

For the rest of us, this illustrates one of the advantages of shooting raw: new algorithms can make photos you took earlier look better than when you first took them.

Adobe also made a related change with the addition of profiles to its raw processing software; these can make photos more closely resemble results from camera settings such as portrait, landscape, or neutral, and I use them by default these days. Improvements to noise reduction algorithms is another area that springs to mind where new algorithms could take advantage of faster PC hardware to produce better photos.

Having the camera make these processing decisions when it creates a JPEG is convenient and fine for the vast majority of people, but for photo enthusiasts, raw shooting benefits from steadily improving software and hardware.

August 17, 2009 8:23 AM PDT

Adobe's next Lightroom to forsake PowerPC Macs

by Stephen Shankland
  • 25 comments

Adobe Systems, taking the same course with its forthcoming Creative Suite applications, will offer the next Mac OS X version of Photoshop Lightroom only on Intel-based machines.

Apple has chosen to discontinue support for Macs using PowerPC processors beginning with its next operating system, version 10.6 aka Snow Leopard, which is due to arrive in coming weeks. Adobe said last week that its next Creative Suite will follow suit. The CS family includes programs such as Photoshop, Illustrator, Premiere, DreamWeaver, and Flash Professional.

Lightroom, which is for editing and cataloging photos, isn't part of the suite, but it's headed the same route.

"The next full version update of Lightroom will not run on PowerPC-based Mac computers," Lightroom product manager Tom Hogarty said in a blog post last week. "Lightroom 2 updates will continue to support PowerPC."

Meanwhile, Photoshop Principal Product Manager John Nack, while fond of PowerPC, took a pragmatic tone on his blog: "By the time the next version of the (Creative) Suite ships, the very youngest PPC-based Macs will be roughly four years old. They're still great systems, but if you haven't upgraded your workstation in four years, you're probably not in a rush to upgrade your software, either."

August 7, 2009 6:00 AM PDT

How Flickr needs to change

by Stephen Shankland
  • 27 comments

I use and enjoy Flickr. But with each passing month it worries me more that when I visit a photo page on the Yahoo photo-sharing site, it looks essentially identical to when I first started using it four years ago.

Flickr has typical online photo site abilities to upload, share, and print photos. What sets it apart, though, are features that make Flickr a community: discussions in comments below photos, groups for like-minded photographers to share their work, and social networking attributes that let people stay on top of their contacts' doings.

Flickr revamped members' home pages starting last September, drawing more attention to recent activity such as people who added you as a contact or who commented on your photos. The change was smart: Flickr was a socially wired site before social networking became all the rage, and photography is a great way for people to stay engaged with their friends and relations.

But now it's time for the rest of the upgrade. Here's what pains me most:

The photo page. With Flickr, you can have large photos or you can have comments and navigation, but you can't have both. Photos are best viewed larger than Flickr's default 500-pixels width. Clicking "all sizes" to see lavishly large views sends you down browser dead end: you'll have to click the back button when it's time to add comments or navigate to the next photo.

The photostream page. Flickr organizes your photos as one giant filmstrip called the photostream. But viewing somebody's most recent shots on the photostream page again forces you back into the small-monitor past. The default view for me shows 18 small photos, 10 sets, and an ocean of white space even on my laptop.

The profile page. I rarely look at people's profile pages unless I'm trying to contact them or figure out who's behind a cryptic username. But there should be a way to make the profile page the anchor of a Flickr user's online identity, the public face presented to Flickr users. People judge others by their photostreams, which in my case these days is more about family photos than works of art or moving photojournalism, so I'd like to show them an automatically updated page of my top picks instead.

Fortunately, Flickr is working on several improvements detailed below by product strategy chief Matthew Rothenberg. But he kept mum about timing: "We're planning to be progressively rolling out enhancements over time," he said.

Show 'em how it's done
"Innovation happens elsewhere" is a worn-out Silicon Valley business cliche, but there's some truth to it. It's especially appropriate for Flickr, because the site lets others built atop it using Flickr's API, or application programming interface. Tasks such as flipping through a person's photos, adding comments, looking up interesting shots, and uploading photos all can be done without having to touch Flickr directly.

The Flickroom beta software presents a new face on Yahoo's photo-sharing site.

The Flickroom beta software presents a new face on Yahoo's photo-sharing site.

(Credit: Screenshot by Stephen Shankland/CNET)

The power of the Flickr API was shown most clearly to me a year and a half ago, when I tried Photophlow, a site that makes Flickr into a photo-centric chat room. Photophlow lets people collectively breeze through photos, marking photos as favorites and leaving comments as they go

Now there's a new kid in town with some other ideas, a beta application called Flickroom. It's built atop Adobe Systems' AIR foundation and presents a fashionably dark background for viewing pictures. There are plenty of icons and control panels to traverse photos, search photos, join a chat room, and see what your contacts are up to.

Flickroom has some bugs and idiosyncrasies, and fundamentally it's not shifting any Flickr paradigms beyond the user interface. But it does manage to illustrate what can be done with Flickr's raw material. I especially liked the flip through the large sizes of a user's photos.

Another good example of what can be done with Flickr's API is Darckr, which shows what Flickr (not entirely badly) believes to be your most interesting shots set off against a black background. I'm not going to be showing my photostream as my portfolio, but my interesting shots on Darckr aren't so mundane.

There are plenty more. Photoshop.com from Adobe, for example, not only gives a new interface to Flickr but lets you edit your photos, too.

Google's Picasa Web Albums is set up more for showing family pictures than for spawning a community of macro or Holga photography, but it can teach Flickr a thing or two. Google boasted in June of a revamp that makes photos load much faster, even at full-screen size, and it wasn't idle boasting. And even if Picasa photos are framed by more clutter than Flickr's photos, at least the photos can be viewed larger.

Photoshop.com offers online image editing and sharing.

Photoshop.com offers online image editing and sharing.

(Credit: Screenshot by Stephen Shankland/CNET)

The good news
Flickr may not be moving fast enough for me, but happily, it's not standing still, either.

"The core photo-sharing experience on Flickr is the area we want to spend most of our time on now," Rothenberg said. He pointed toward "the photo page in particular, the photostream, photos from your contacts--all aspects of site core to the photo-sharing mission of Flickr but that haven't really been brought in line."

Also, probably not just to throw me a bone because I'm a fan of location tags in photos, he added, "Even geotagging, (we'd like) to bring it more into the core experience."

He couldn't comment on my specific gripes about wasted screen real estate, though he did mount a bit defense of white space. However, it's clear Flickr understands the issue, because he did take pains to mention Flickr's new search tool launched Tuesday. It can take advantage of available screen size.

Photophlow, though its development is dormant for now, can make it fun for groups to browse and comment on Flickr pictures.

Photophlow, though its development is dormant for now, can make it fun for groups to browse and comment on Flickr pictures.

(Credit: Screenshot by Stephen Shankland/CNET)

Flickr's absolute priority is a page on which the photo looks good, but the site must also balance that with social and navigational features. "There's a large amount of information we store and display and allow people to interact with--sizes, licensing, location information, comments, favoriting," he said. "We want to make all those options as easy and efficient as possible."

Flickr also wants to improve navigation and organization, two areas that I believe the computer industry always will face. Rothenberg

Lowered expectations
Rothenberg lowered my hopes regarding a handful of other areas I could see improved.

Threaded comments: I find it hard to traverse longer discussions, in which people sometimes try to address each other with the @username convention, but Rothenberg pointed out fairly that most photos don't have such complicated discussions. "For most people it's question of whether getting any comments on the photo," he said. "We want to make that social aspect of photos matter to members more than it does today."

Beefed-up Flickrmail: Flickr isn't designed to replace Yahoo Mail or Gmail, he said, but that doesn't mean e-mail and photos don't go together (as Yahoo's acquisition of Xoopit indicates). Rothenberg hinted at future integration: "For a large percentage of people on the Internet, the way they share photos is through e-mail. For Flickr to be the most useful site for our members, it needs to work well with all the ways they share photos."

Face recognition: A Google-like approach to face recognition doesn't look likely, either. Facebook's social approach to getting people identified in photos is more in keeping with Flickr's style than Google's computer-based method. "We try to optimize toward social interactions rather than algorithms," he said.

Longer video: Flickr is happy with its 90-second video limit, which was set not because of any hardware limits at Yahoo but because of an aesthetic liking for what Rothenberg terms "moving photos."

Tags drawn from metadata: I'd love to sift images by camera, lens, shutter speed, and the like, which is information Flickr extracts from data cameras automatically embed in most photos. That's a technical matter Flickr has pondered, but "we don't have any immediate plans," Rothenberg said. "In general we want to make it easier to find the photos most important to you on Flickr. There are other areas we can improve on more immediately."

None of these are really grating issues for me, though, and I can see Rothenberg's point of view. So I'll willingly cut Flickr slack here.

As for the other fixes, I'll console myself that Rothenberg and I see eye to eye when it comes to the site's vision and priority: "Flickr needs to be the best place to be a photo if you're a photo."

August 6, 2009 8:31 AM PDT

Adobe kills low-end Photoshop, urges users online

by Stephen Shankland
  • 24 comments
Photoshop.com offers online image editing and sharing.

Photoshop.com offers online image editing and sharing.

(Credit: Screenshot by Stephen Shankland/CNET)

Adobe Systems is discontinuing Photoshop Album Starter Edition, the lowest rung on its ladder of image-editing software products, and the company is nudging its users toward the online Photoshop.com site.

Adobe launched Photoshop Album Starter Edition in 2003 as a free, bare-bones image cataloging and editing package. Adobe discontinued the line, though, and support for it ended June 30.

So what's the alternative? In a customer note, Adobe puts its online service front and center.

"As part of our commitment to providing customers with a free photo-editing solution, we have created Photoshop.com, an exciting new online service that lets you upload, organize, edit, store (up to 2GB free), and share your photos," the note said. Afterward is a list of steps for exporting photos from the software to the Web site.

The move reflects the growing importance of Web-based applications even for software powerhouses such as Adobe. Web applications, even when using relatively sophisticated technology such as Adobe's Flash, are typically primitive compared to what can run on a computer, but they offer advantages in sharing, maintenance, and remote access from multiple computers and mobile devices. And of course the Web is gradually growing more sophisticated as a foundation for applications.

It should be noted that Adobe's note also encourages customers to "consider an upgrade to Adobe Photoshop Elements 7," the consumer-oriented software that right now costs about $37 including a $20 rebate on Amazon. Adobe also sells the combination of Photoshop Elements 7 and a one-year Photoshop.com Plus membership for $90. The Plus membership offers subscribers up to 20GB of storage, tutorials, album templates, and "creativity-inspiring ideas."

August 4, 2009 9:10 AM PDT

Toshiba plans 64GB SDXC memory cards for 2010

by Stephen Shankland
  • 8 comments

The new SDXC specification for faster, higher-capacity flash cards emerged in January, and Toshiba now promises the cards themselves will begin arriving about a year afterward.

Toshiba plans to sell its first SDXC cards in the spring of 2010, with a starting capacity of 64GB.

Toshiba plans to sell its first SDXC cards in the spring of 2010, with a starting capacity of 64GB.

(Credit: Toshiba)

Toshiba said Monday it expects to be the first to bring SDXC cards to market, with testing samples of a 64GB version shipping in November and the real thing shipping in the spring of 2010. Those dates will be key moments in what doubtless will be a gradual transition away from the prevailing SDHC standard.

SDXC backers promise higher capacities and data transfer speeds for SDXC, which is important for devices such as video cameras that can produce lots of data at a sustained rate. But initially, a new generation of Toshiba's SDHC line will match the SDXC's maximum 60MBps data-reading speed, and maximum 35MBps data-writing speed, the company announced, using a new high-speed interface called UHS104.

The fast new SDHC cards, though, will only be available in 16GB and 32GB models. SDHC tops out at 32GB, but the SDXC specification extends to 2TB. In addition, through use of Microsoft's exFAT files system on SDXC cards, individual files can exceed 4GB, which is important for longer videos.

Capacity is undeniably important when it comes to carrying your video camera around for extended periods of time. But do you really need all that transfer speed? Leaving aside the confusing muddle of minimum vs. maximum transfer speeds and certification, even high-definition video only pushes the envelope so hard.

For example, Canon's high-end 5D Mark II SLR, which can record 1080p video at 30 frames per second, requires only a relatively modest 8MBps write speed for its CompactFlash card; high-end CompactFlash today can handle 45MBps.

Of course, there's also the matter of transferring photos and videos to computers, a tedious task at best that benefits from maximum speed. But that's often constrained, though, by the card reader and its interface to the computer.

No doubt those pipes will widen as time marches on, with SDXC and higher-speed SDHC helping to nudge things along on one end and higher-speed interfaces such as USB 3.0 and Firewire S1600 and S3200 on the other end. The SDXC specification calls for 104MBps speeds in 2009 and eventual speeds of 300MBps.

One interesting issue is whether SDXC will displace CompactFlash in high-end SLRs. SDHC is used in lower-end SLRs now, displacing CompactFlash, and is making its way into higher-end models including Nikon's D300s and Canon's 1D Mark III alongside CompactFlash.

SD and its successors have relegated rivals such as xD card from FujiFilm and Olympus and Memory Stick from Sony to product niches, new MacBook Pro laptops from Apple have built-in SD card slots, and Canon USA technical adviser Chuck Westfall had encouraging words for SDXC.

So SD has plenty of momentum, and the SDXC generation certainly has the potential to continue to outpace CompactFlash in price while also becoming competitive in capacity and data transfer speeds.

The diminutive size of SD compared to CompactFlash is an asset when trying to squeeze a slot into a computer or camera. But some serious and professional photographers have griped that the small cards are hard to handle and easy to lose.

July 24, 2009 7:38 AM PDT

Adobe reclaims design guru from Microsoft

by Stephen Shankland
  • 9 comments

A high-powered programmer who'd left Adobe Systems to lead a Microsoft Windows interface design team is heading back after just over a year.

Mark Hamburg had worked on Adobe Photoshop since version 2.0 in 1990 and then was instrumental in designing its photography-specific cousin, Lightroom, which sports a radically different user interface.

Hamburg left Adobe for Microsoft in 2008 to become a "distinguished engineer" leading work on improving operating system usability. He called the job an opportunity that "was a little too interesting to turn down" because he found the Windows' experience "really annoying."

On Friday, Adobe's German public relations staff welcomed Hamburg back in a Twitter post. Added Lightroom programmer Troy Gaul, "Glad to have Mark Hamburg back at Adobe. Looking forward to his renewed impact on our products."

Jeff Schewe, a Photoshop consultant who knows Hamburg, said the Adobe engineer again will work in Adobe's digital imaging department.

"His decision to return to Adobe is more a statement of desire to again work on products in the digital imaging realm rather than a more research driven project," Schewe said in a blog post. Hamburg isn't expected to be working on Lightroom again, though, Schewe added.

July 15, 2009 7:46 AM PDT

Adobe: why Lightroom image export isn't faster

by Stephen Shankland
  • 12 comments
Updated 3:04 p.m. PDT with further Adobe remarks. I misunderstood the company's position: Lightroom's export behavior reflects engineering priorities.

Earlier this month, I encountered an Adobe Photoshop Lightroom analysis by consultant Lloyd Chambers that expressed surprise with a facet of the image editing and cataloging software: it didn't export photos as fast as possible.

Chambers found that if a photographer wants to produce JPEG or TIF images from the originals in the program, the fastest way is to divide the batch into thirds and export each third separately. Using a modern Mac Pro system, exporting a test set of photos took 351 seconds as one batch and 189 seconds divided into three batches running at the same time.

"The big disappointment is the sluggish performance importing and exporting files, which are tasks that are key to efficient workflow--tasks one has to do over and over. Most of the 'juice' of a Mac Pro goes untapped," Chambers concluded. "You have to load it up with more than one job to force more of the available CPU cores to be used. Lightroom should do this automatically!"

The study caught the attention of others, including Scott Kelby, head of the National Association of Photoshop Professionals. I was intrigued, too, because although many programming chores are difficult to spread across multiple processor cores, exporting photos is trivially easy since it breaks conveniently into independent bite-sized pieces. So I thought I'd see what Adobe had to say for itself.

... Read more
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About Underexposed

This blog sheds light on digital photography subjects such as cameras, photo editing, and Web sites. Shankland joined CNET News in 1998 after a five-year stint as a science writer. He's a lab rat who grew up in Los Alamos, N.M., and graduated from Harvard.

Contact Stephen at Stephen.Shankland@cnet.com

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