Lori Drew, the woman convicted of using a hoax MySpace profile to harass a teenage girl to the point of suicide, was acquitted by a Los Angeles judge on Thursday, Wired reported.
Judge George Wu overturned Drew's guilty verdict, which was issued in November, saying that if Drew had been convicted of a felony in the case, she would already have been sentenced. But because she was convicted of three misdemeanors--a significantly lighter offense than prosecutors originally sought--the constitutionality of the guilty verdict was less clear.
Drew, a Missouri resident, had been convicted of three misdemeanor counts of "accessing protected computers without authorization to obtain information to inflict emotional distress," each of which could have resulted in a year of jail and a $100,000 fine. But she hadn't been convicted of conspiracy, a felony that could've led to up to 20 years in prison.
The tragic situation unfolded in 2006, when Drew, her teenage daughter, and an 18-year-old employee of the family created a fake MySpace profile for a fictitious teenage boy that they used to harass one of Drew's daughter's classmates, 13-year-old Megan Meier. Meier hanged herself.
This was a situation in which traditional law did not align smoothly with the realities of the digital world: the prosecutors' argument was rooted in a terms of service violation, since MySpace officially outlaws impersonation and fictitious accounts.
Last year, the Electronic Frontier Foundation urged the courts to dismiss the case because of the precedent it could set. "Criminal charges for a 'terms of service' violation is a dramatic misapplication of the CFAA (Computer Fraud and Abuse Act), with far-ranging consequences for American computer users," the EFF said at the time, and argued that it could result in criminal charges for something as innocuous as a minor using the Google search engine.
Drew's lawyers had argued that the law being used against the defendant was vague and flawed, which the judge upheld Thursday when he threw out the guilty verdict. The Computer Fraud and Abuse Act is typically used against malicious hackers.
According to Wired, the judge argued for nearly 45 minutes with U.S. Attorney Mark Krause over the specifics of the CFAA.
A coalition of advertising industry trade groups have agreed on new guidelines for privacy related to behavioral targeting on the Web. Officially released on Thursday and expected to go into effect early next year, the set of principles concern what advertisers can do with personal data collected in order to zero in on target audiences.

The groups involved are the American Association of Advertising Agencies (4A's), the Association of National Advertisers (ANA), the Direct Marketing Association (DMA), and the Interactive Advertising Bureau (IAB).
The guidelines take the form of seven principles, ranging from a commitment to better consumer education about behavioral targeting, to a focus on keeping potentially sensitive data secure.
"Consumers deserve transparency regarding the collection and use of their data for behavioral advertising purposes. I am gratified that a group of influential associations--representing a significant component of the Internet community--has responded to so many of the privacy concerns raised by my colleagues and myself," Federal Trade Commission (FTC) commissioner Pamela Jones Harbour said in a release.
"These associations have invested substantial efforts to actually deliver a draft set of privacy principles, which have the potential to dramatically advance the cause of consumer privacy. I commend these organizations for taking this important first step."
Lawmakers have paid close attention to the evolution of online behavioral targeting over the past few years, especially as the vast amount of personal data on social networks makes it possible for advertisers to target more and more specific niches. Some have even suggested that behavioral targeting should be opt-in by default.
Last month, several subcommittees of the U.S. House of Representatives Committee on Energy and Commerce hosted a hearing about behavioral ad standards, and executives from companies like Facebook, Yahoo, and Google testified. At least one of those companies has come out publicly in support of the new guidelines.
"One of the key strengths of the principles is the fact that they apply to a broad range of companies participating in online advertising--advertisers, publishers, and ad networks," a post about the new measures on Google's public policy blog read.
Social-networking sites and other Web services can't be held liable in a sexual assault on a minor that stemmed from a meeting online, according to a ruling in a California appeals court that consolidated a number of complaints against MySpace on behalf of teenage girls and their parents.
Reuters reported late on Wednesday that the Second District Court of Appeals in Los Angeles cited the Communications Decency Act in coming to the conclusion. Claiming negligence and product liability, the plaintiffs had alleged that MySpace had failed to put in place age verification software or to keep profiles on a "private" setting.
Other federal courts have come to similar rulings. Last year, a Texas court ruled that the family of a 14-year-old girl who was assaulted by a man she met on MySpace could not hold the social network responsible. The girl in question had lied about her age when she created a profile, claiming to be a legal adult, and the court ruled that it was her parents' job, not MySpace's, to keep her safe.
This week's ruling in Los Angeles received a thumbs-up from MySpace and parent company News Corp. It could also have repercussions across other social networks and community-based Web sites, which have been subject to scrutiny from authorities over both safety and decency standards. Craigslist, for example, has faced a crackdown on sex-related ads after both allegations of rampant prostitution and a high-profile case in which a Craigslist encounter allegedly ended in murder.
The situation can be different, if there is actual harassment conducted through the social network, rather than an offline assault. In that case, if it appears that a Web service isn't doing enough to keep members safe while using the site, it can, in some cases, be held responsible.
Facebook and MySpace are working with state attorneys general to keep registered sex offenders out of their user bases, following allegations from lawmakers that they weren't doing enough to maintain a safe environment for minors.
On Thursday, the sentencing is expected in another Los Angeles court for Lori Drew, who has been convicted of three misdemeanors after impersonating a teenage boy on MySpace and harassing a 13-year-old girl allegedly to the point of suicide.
Drew could be sentenced to up to three years in prison and forced to pay a fine of $300,000, a far lesser sentence than she originally faced.

Revamped privacy settings are coming soon to Facebook.
The social network's privacy controls had gotten so sprawling that they were distributed across six separate pages and 40 different settings, according to a conference call the company held on Wednesday.
"These can add up and pile up and not be as clean as one would like," Facebook chief privacy officer Chris Kelly said on the call. From what it sounds like, they'd gotten so complicated that many members just ignored them altogether--something that Facebook certainly doesn't want as it encourages its 200-million-plus members to post and share even more content.
As a result, Facebook's new controls will be more streamlined so as to offer easier and simpler controls about how much everything from entire profiles to individual pieces of content are shared. Users will be introduced to this through "transition tools" that allow them to toggle how open everything on their profile will be--totally public, friends-only, restricted to company or school networks, etc.
One of the biggest changes along with the new controls is that Facebook is getting rid of "regional networks," the opt-in way that members could designate themselves as residents of certain geographic areas. Only half of members even joined these networks, according to Facebook. It's a change that's been anticipated for some time, and privacy controls regarding regional networks have already been phased out.
"Networks were kind of the bedrock of privacy," product manager Leah Perlman said on the call. "When we expanded past college and work (networks), we created the concept of regional networks in order to have our privacy model expand." Members could share content selectively with members of their regional network, but representatives said that it was never quite clear as to exactly who else was in that regional network, and the delineation of networks was messy--some were defined by city, other by broader region or state, and others encompassed entire countries.

Facebook chief privacy officer Chris Kelly is also considering a run for attorney general of California.
(Credit: Kelly2010.com)There were, for example, separate networks for each of New York City's five boroughs, but most residents just chose to join the broader "New York, NY" one instead. Facebook says that this shouldn't affect locally targeted advertisements: the company will be porting regional network data to its "Current City" field, and has already been using other data like IP address information to hone local ad targeting.
Facebook is keeping school- and company-based networks intact.
This comes in the wake of an announcement that Facebook would be tweaking its "publisher," the toolbar that lets members update their status messages or post content like individual photos and videos. The "publisher" will now have a privacy toggle for individual pieces of content, letting a user choose whether to make them available to friends only, custom friend groups, or--for the first time--to the Web at large. Making content available publicly will bring Facebook better in line with the thirst for real-time, searchable mass information that Twitter has captured so effectively thus far.
So how will this be handled? Facebook members will be guided through one of the aforementioned "transition tools," which representatives said will take one of two forms: either an ultra-specific set of granular, custom controls or a more no-brainer set of radio buttons. The new controls will first be tested with 40,000 users in the U.S. before rolling out to a bigger, international group of beta testers and then worldwide.
Last updated at 12:20 p.m. PDT.
Is Twitter getting possessive of its own name? Maybe.
A developer building an application using Twitter's API was told via e-mail that Twitter took issue with the user interface of his application, allegedly very similar to Twitter's own, as well as his use of the word "tweet" in the application's name.
The developer forwarded the e-mail to TechCrunch: "Twitter, Inc., is uncomfortable with the use of the word Tweet (our trademark) and the similarity in your UI and our own."
Uh-oh. If Twitter is staking a claim to the word "tweet," that could mean a problem for TweetDeck, TweetMeme, PoliTweets, and some of the other extremely popular businesses built atop Twitter.
A few things to keep in mind here. One, the developer was also creating a service that looked a lot like Twitter, the TechCrunch post explains, which means that the use of the word "tweet" may really have been less important than the e-mail made it out to be. Second, it's a personal e-mail coming from a Twitter employee--not a company representative or executive--which means that it may not be perfectly aligned with the company's official stance on things.
(Case in point: A Twitter investor hinted to The New York Times that the company would be making money with virtual coupons. One of Twitter's co-founders said in a comment on a blog that the investor was "brainstorming on his own.")
But the tech industry does have a history of getting into one skirmish after another over names similar to their trademarks. Several years ago, Apple started sending cease-and-desist letters to some third-party equipment companies and fan blogs that were using the word "pod" in their names. Google, too, has taken issue with the word "googling" being used as a generic verb.
And as TechCrunch points out, Twitter has filed for a trademark on the word "tweet." On the other hand, being possessive of this term (which, it goes without saying, has been a dictionary word for centuries) might not be the smartest strategy, if Twitter indeed wants to be a Digital Age communication standard "like electricity," as one executive said last month. So we'll see how this one unfolds.
UPDATE at 11:49 a.m. PT: Twitter co-founder Biz Stone has, as the company's executives often do when there's a rumor flurry about something Twitter's doing, put up a blog post to clarify. The answer, not surprisingly, is that these things are handled on a case-by-case basis.
And "tweet" is not a target, he said.
"We have no intention of 'going after' the wonderful applications and services that use the word in their name when associated with Twitter," Stone assured readers. "In fact, we encourage the use of the word Tweet."
It's more complicated when developers choose to use the word "Twitter," though it had been a dictionary word long before the microblogging company adopted the term.
"Regarding the use of the word Twitter in projects, we are a bit more wary although there are some exceptions here as well," Stone wrote. "After all, Twitter is the name of our service and our company so the potential for confusion is much higher. When folks ask us about naming their application with 'Twitter' we generally respond by suggesting more original branding for their project. This avoids potential confusion down the line."
This review contains some spoilers about the plot of "The Accidental Billionaires," but most of them are common knowledge to people familiar with Facebook's history.
(Credit: Doubleday)There's a reason why there aren't more lurid tell-all books about Silicon Valley's entrepreneurial elite: Generally, their lives are kind of a yawn.
Author Ben Mezrich attempts to prove that Facebook founder Mark Zuckerberg is an exception to the rule in "The Accidental Billionaires," a testosterone-flavored tome of beach reading that hits stores on July 14. CNET News obtained an advance copy.
Telling the tale of Facebook's origins from late-night Harvard dorm room project to Silicon Valley start-up hotshot, "Accidental Billionaires" is neither a hard-hitting analysis nor a shocking expose of Facebook's origins. It also, um, isn't great literature. ("The thing that would drive this social network was the same thing that drove life at college--sex. Even at Harvard, the most exclusive school in the world, it was all really about sex. Getting it, or not getting it.")
And for digital-media enthusiasts who have been following Facebook's drama over the years--from the lawsuit on behalf of rival social network ConnectU, to the company's early days courting investors in Silicon Valley--there isn't a whole lot that will be particularly surprising. Most of the scandal in "Accidental Billionaires" was already in print, either thanks to court documents or investigative reports like the one on behalf of the now-defunct Harvard alumni magazine "02138."
But none of that really matters: "The Accidental Billionaires" is one of those books that exists to be turned into a movie. And the film adaptation of this one has been in development since before Doubleday was willing to confirm itself as the book's publisher. Mezrich's previous book, "Bringing Down The House," a similar tale of brilliance and treachery among students at an elite university, was turned into the hit movie "21." For the as-yet-untitled adaptation of "The Accidental Billionaires," "Fight Club" director David Fincher is reportedly on board to direct, and "West Wing" creator Aaron Sorkin has been charged with the screenplay. Sorkin is known for deft dialogue, which is good: "Billionaires" contains very little.
That's because Mezrich, himself a Harvard alumnus, was working mostly with second-hand sources: Zuckerberg and the rest of Facebook did not sanction or cooperate with the production of the book.
This is most obvious when you pick up on the fact that the narrative almost never depicts Zuckerberg alone, and is told primarily from the perspectives of three people who dealt with him during Facebook's early days--schoolmate and co-founder Eduardo Saverin, Silicon Valley entrepreneur and eventual Facebook exec Sean Parker, and ConnectU co-founder Tyler Winklevoss. Scenes relying heavily on Zuckerberg's own actions tend to be bolstered by actual e-mails or blog posts written by the young CEO. Whenever Zuckerberg is actually doing something lascivious, be it hooking up with a girl or hacking into Harvard servers, it's laced with the language of disclaimers and speculation. ("Eduardo was pretty sure he'd just watched Mark Zuckerberg go home with a Victoria's Secret model.")
Zuckerberg: Evil nerd or dreamy visionary?
Is it at least entertaining? That depends on your literary proclivities--and your penchant for scandal. It's a colorful book, but those who were hoping that Zuckerberg would come across as an evil, conniving nerd will be a tad disappointed. He's portrayed as a dreamy visionary who devolves into a my-way-or-the-highway megalomaniac, at least from the perspectives of Saverin, Parker, and Winklevoss. But that megalomania is given the kid-glove treatment, likely because Mezrich was dealing with so much second-hand information, and the author even states in one chapter told from Saverin's perspective that "Mark didn't have the capacity, or the interest, to hate anyone."
It's fluffy "lad lit," so character depth isn't particularly front-and-center. The Winklevoss twins, who were in talks to employ Zuckerberg as a programmer and then alleged that he stole their business plan and code when he developed Facebook on his own, are rarely depicted in a setting that doesn't involve training for crew (remember, the two eventually went to the Olympics last year) or stuffing their faces in the dining hall after practice. Rowing is depicted with more than a slight hint of eroticism, with the adjective "phallic" applied to the Winklevosses' two-man boat, and Tyler Winklevoss described at the end of a race as "body sagging as he leaned forward, exhausted, his callused hands loosening against the now impotent oars." Oh, my.
And much ado is made of Sean Parker's bad-boy reputation while Mezrich's narrative simultaneously refutes it (he's portrayed as a skinny high school dropout with severe food allergies who happens to wind up at the wrong parties on a regular basis), as when the book implies that his arrest for cocaine possession was not only "a misunderstanding," as Parker has claimed, but goes through Parker's thought process as he considers that Zuckerberg may have set the whole thing up in order to oust him from his post as president of Facebook. Parker has declined to comment on whether he was one of Mezrich's sources for the book, but its treatment of him is rather exonerative. If Parker wasn't a source, someone very close to him was.
Beyond that, few players in Facebook's history have much of a role in the book. Early employees like Chris Hughes (who went on to be the Obama campaign's digital guru), Dustin Moskowitz, and Andrew McCollum make brief appearances, as does investor Peter Thiel. Aaron Greenspan, a Harvard alum who founded another social-networking project around the same time and has had legal issues with Zuckerberg over the rights to the use of the word "facebook," is given a few mentions. There's also a cameo by Bill Gates, who really did speak at Harvard in February 2004--that wasn't just a plot device.
Early rumors about "The Accidental Billionaires" suggested that Mezrich was particularly liberal with fact-checking, and while it looks like some of this was constrained by, you know, laws, there are a few obvious inaccuracies. A scene set in 2004 has Sean Parker griping to himself about Valleywag, the Silicon Valley gossip blog that didn't exist until 2006. And while Zuckerberg's longtime girlfriend, Priscilla Chan, is alluded to a few times, it's implied (though not explicitly stated) that she didn't start dating Zuckerberg until Facebook had made him an on-campus celebrity; Facebook insiders say the two were already dating well before Zuckerberg founded Facebook.
In his introduction, Mezrich acknowledges that he's dealing with "a number of different--and often contentious--opinions about some of the events that took place." And it's clear he was careful with the handling of those situations, much in the way that a celebrity gossip magazine can report on the latest reports of Brangelina's demise without facing the Hollywood couple's legal team. On the bright side, that means the book probably isn't as factually dubious as it could have been, but it also means that Zuckerberg and Saverin aren't the world's most compelling protagonists. There's a reason there aren't more bestsellers about computer geeks.
"A James Bond villain"
If any legal action does stem from "The Accidental Billionaires," I'm guessing it won't come from Zuckerberg. There are few characters portrayed with legitimate, all-out negativity, but one of them is Sequoia Capital investor Michael Moritz, against whom Sean Parker is depicted as having a personal vendetta. Sequoia had invested in Parker's previous company, Plaxo, from which Parker departed under unfavorable terms; several chapters told from Parker's perspective describe Moritz as "a James Bond villain" who pushed Parker out of Plaxo's executive ranks after (it's implied) hiring a private investigator to stalk him and hunt down dirt.
In Mezrich's narrative, Parker imagines Moritz "stewing in his secluded lair, shouting at his peons in that bizarre, villainous Welsh accent," and allegedly sets up Zuckerberg's now-infamous Sequoia pitch meeting (in which Zuckerberg showed up late wearing pajamas) specifically to botch any chance that the venture firm would have to invest in Facebook.
Whether that's true or not, one can imagine Sequoia may not be too thrilled.
But as for Facebook? Undoubtedly, the social network has lawyers at the ready, but going after "Accidental Billionaires" would probably be a waste of time: Nothing in this book could come close to ruining Mark Zuckerberg, a young man who has already made more than a name for himself in Silicon Valley. Maybe we've all grown so immune to the presence of rampant celebrity gossip and speculation that it simply isn't that easy to drop a real character bomb. Or maybe it's just that, no matter how hard an author may try, the lives of Silicon Valley's glitterati simply aren't as salacious as those of Hollywood or D.C.
Eduardo Saverin, whom Mezrich thanks in his introduction for being crucial to the development of the book, has been on shaky terms with Facebook for years, and some of the conflict between Saverin and Zuckerberg that "Accidental Billionaires" details can be confirmed through courtroom documents. But Facebook, as Mezrich notes in his epilogue, now has returned Saverin to the official list of company co-founders on its Web site, and Saverin has also invested in at least one start-up based on the Facebook developer platform.
"Some of the writing about Mark Zuckerberg and the creation of Facebook is more accurate than others," a statement released by Facebook about the book read. "This book appears to fall in the 'others' category. We think future efforts will tell a better and more accurate story."
That said, it probably won't have hilariously over-the-top narrative gems like this one: "What happens when the guy next to you catches a lightning bolt? Does it carry you up to the stratosphere along with him? Or do you simply get charred trying to hold on?"
There you have it, ladies and gentlemen...the soaring heights of Silicon Valley drama.

Facebook has named former Genentech executive David Ebersman to the office of chief financial officer. He replaces Gideon Yu, whose departure was announced at the end of March.
"We received a lot of interest in the CFO position and had the opportunity to meet with many impressive candidates," said Facebook CEO Mark Zuckerberg. "We quickly recognized that David was the right person for Facebook. He was Genentech's CFO while revenue tripled, and his success in scaling the finance organization of a fast growing company will be important to Facebook."

David Ebersman earned a bachelor's degree from Brown University in 1991, according a university Web page.
(Credit: Brown University)Ebersman served as chief financial officer at the San Francisco-area biotechnology company Genentech from 2006 through April 2009 after moving up the ranks in the company for about a decade. The company was sold to Swiss pharmaceuticals giant Hoffmann-LaRoche in March, shortly before Ebersman stepped down.
He will officially start at Facebook in September.
Gideon Yu's departure from Facebook came amid rumors that he had failed to secure enough venture capital to keep the advertising-based company pushing forward toward profitability, something that Facebook repeatedly denied. The company said its search for a new CFO would focus primarily on "someone with public company experience." Ebersman wasn't at Genentech when it went public in 1980, but certainly did have experience running the financial operations of a public company--as well as its sale to a bigger corporation.
Two months after Yu departed Facebook, the social-networking company announced that it had received an additional infusion of venture capital, to the tune of $200 million, from Russian investment company Digital Sky Technologies.
This post was updated at 12:01 p.m. PDT.
Not so long ago, the faces of gaming on social networks were those of zombies, vampires, and cuddly virtual pets. Now it's more along the lines of Michael Corleone or Tony Soprano.
You've probably seen it in your news feed: From Facebook to MySpace and now Twitter, Mafia-themed games have more or less taken over. Mobsters, a game created by development company Playdom, is the most popular application on MySpace's platform. Mafia Wars, owned by Zynga, is a huge hit on Facebook. The Social Gaming Network has an iPhone app called Mafia: Respect and Retaliation. And earlier this month, a Twitter-based game called 140 Mafia launched. The craze appears to have started with a Facebook app called Mob Wars, which was built by a smaller company called Psycho Monkey.

The premises of most of these games are the same. You can found or join a "mob" with friends from the social network that the game has been built on. You can carry out missions, including "killing" other players in rival mobs, in order to earn points. Your activities are broadcast, via news feeds or Twitter posts, to your friends on the network in question.
With the mobster gaming craze, social-network developers may have found the secret to bringing multiplayer role-playing games--long the lucrative domain of ultrageeks--fully into the mainstream. They can build elaborate role-playing scenarios with points, levels, teams, and weapons, but without the nerdy stigma that's become attached to fantasy-themed games in the vein of World of Warcraft. (A 2006 episode of the Comedy Central cartoon "South Park" summed this up well.)
"A lot of the core architecture is very similar to role-playing games in the past, in the way that levels and achievements and so forth are often themed around the certain topic but are pretty generic, actually," said Justin Smith, who runs the blogs Inside Facebook and Inside Social Games. "When you compare a dragon game to a mob-based game, they're actually pretty much the same thing with different content."
"People just really like the crime genre," said Mark Pincus, CEO of Zynga, which publishes Mafia Wars. The mobster game is currently the company's most popular app, with 15 million active users across social networks Facebook, MySpace, and Tagged. "GTA (Grand Theft Auto) and a lot of derivative games of GTA top the charts, and I think that it's more those games feel more culturally relevant to people than a lot of other games that go into other genres that are either historical or more fantasy. I think that people like fantasies that are closer to reality."
There's another side to it: Organized crime in the real world tends to be concerned with the illicit transfer of wealth in one form or another (drugs, laundered money, gambling, you name it). When you take the popular perception of the mobster lifestyle and transport it to a gaming environment, there are plenty of opportunities to bring money into the mix. Most of the Web's Mafia-themed role-playing games make money from display ads as well as the sale of virtual goods, and some make it possible to earn extra points and "level up" by completing offers and surveys. It's no secret that some social gaming companies are making a ton of money, but mobster games are a particularly lucrative enterprise.
"(It's about) climbing your way to the top, and the status, and the ego of being the biggest and the best and the toughest," said Jason Bailey, CEO and co-founder of Super Rewards, the company that has partnered with 140 Mafia to power its payment platform. In 140 Mafia, for example, players who want to speed up their "recovery" from a round of game play can petition to the "godfather" for a favor (and that'll cost them real money).
Plus, Bailey said, it gets personal: "It has that small violence factor as well, being able to feed on people and put them on the hit list. When somebody does that to you, when somebody kills your character...the rage that it conjures up in people is much much stronger and they're much more willing to retaliate than in a sports game or a racing-themed game."
As with any online sensation, though, the question remains: Is this just a fad? From film noir to "The Godfather" to "The Sopranos," mobster themes have a solid shelf life to them, but mobster games on social networks could easily fade from favor if something more exciting comes along. But the real lasting power, social gaming insiders said, is in the fact that Web development makes it possible to keep a game in a constant stage of evolution. Once these games hit critical mass--which Mafia games arguably have--it's easier to keep people around.
Short attention spans
They're also low-maintenance, said Dave Kahn, head product manager for Zynga's Mafia Wars.
"I would say the difference between what makes Mafia Wars more popular over time than your traditional console game or your traditional hardcore game is that you can have the same experience with five minutes of play and you can interact with your friends," Kahn said. "I would say a game like GTA or a game of that crime genre would be much more popular if you could interact with your friends on a daily basis, and it doesn't require much time investment for you and your friends to have that satisfactory interaction."
"You're able to come in and come out in short spurts. You can play for 30 seconds, you can play for five minutes," Jason Bailey said. "It's not like a first-person shooter or a real-time strategy game where, if the phone rings, you're going to get shot. It's really easy to come in and out of these games."
On the flip side, though, casual players who haven't put a massive time investment into a game are quite likely to be more fickle about whether they stick around or not. Time will tell when it comes to just how "sticky" mobster games turn out to be for players who aren't completely hardcore.
But beyond attention span issues, perhaps the biggest challenge to the creators of mobster games is that there are simply too many of them already, and the companies that make them have fallen into courtroom infighting that bears an ironic resemblance to actual mob warfare. There's an outstanding lawsuit between Zynga and Playdom, for example, over the latter's allegedly illegal use of the Mafia Wars name in advertising its own Mobsters game. And Mob Wars creator Psycho Monkey sued Zynga over copyright infringement in February.
"There's a variety of litigation that's still pending, and I think it just generally reflects the current culture of game development on social networks right now," Inside Social Games' Justin Smith said. "There's a lot of rapid iteration based on adapting other games and twisting them in a very slight way, and there haven't been many good examples of cases in which the IP has been successfully protected in the courts. So I think it will really be interesting in seeing how some of these cases play out over the next few months."
As we learned in the Scrabulous-Wordscraper-Lexulous affair last year, in which the manufacturer of board game Scrabble used litigation to force a Facebook-based imitator to change its name, intellectual property laws for games are complicated, and extremely similar games may legally coexist as long as they don't share a few key features. But it's not clear whether the mob wars over Mob Wars and its ilk will be without carnage.
"There's literally 20 or 30 mob-themed games on the Facebook and MySpace platforms, and that's conservative," Jason Bailey said. "If people find something that works, they copy it and copy it and copy it, ad nauseam."
The playing field for mobster games, as well as any other games on social networks that make money through virtual goods and transactions, could also change dramatically when social networks start introducing payment systems of their own. Facebook will start to do this soon, and it's also been circulated as a possible business model for Twitter. It's unclear what the rules will be in either case.
But Super Rewards' Jason Bailey--whose company will be a competitor to Facebook's in-house virtual currency platform, it should be said--thinks the dominance of mobster games won't change much if Facebook brings new rules to the applications on its platform. It may be too late for the massive social network to be the real kingpin when it comes to monetizing the likes of the mobster game craze.
"Facebook's issue, I believe, is it's hard to tack something like this on later...companies go out and spend millions of dollars building games for your platform," he said. Were Facebook to start requiring a cut of the revenues, "there would be literally a riot of people with torches at (CEO Mark) Zuckerberg's house tonight complaining about it."
Well, that's a whole different kind of mob.
NEW YORK--The state senate in Albany was in a bit of a shambles Monday. So instead of speaking in-person at the Personal Democracy Forum as planned, NY Mayor Michael Bloomberg used Skype to make his keynote address.
"Through the miracles of modern communication, we're essentially together," Bloomberg commented to the audience at the Frederick P. Rose auditorium here in midtown Manhattan. He then spoke about how New York is using the assets of the digital age to make more information available to the city's residents--something that Bloomberg can pitch well, considering he made a fortune as the founder of the business news and information company that bears his name.
Mayor Michael Bloomberg
(Credit: NYC.gov)Bloomberg's new initiatives include Skype and Twitter accounts for NYC 311, the city's information hotline that Bloomberg launched several years ago; a partnership with Google to get more detailed information about exactly what people are searching for on municipal government sites (and what they can and can't find); and "Big Apps," a new contest for developers to crunch and remix city data into Web or mobile applications for the masses.
The economy, however, may get in the way. Any ambitious new city projects are taken with a grain of salt these days, and with good reason.
I, for one, was scrambling to get to Bloomberg's talk on time because cutbacks and delays on the B-D-F-V subway line had added literally an extra half-hour to my commute from downtown to the conference venue at Columbus Circle. Griping about the city budget is pretty commonplace around here these days, and Bloomberg himself is no exception.
"If any of you from around the world wants to move here," Bloomberg quipped over the Skype connection when conference organizer Andrew Rasiej commented that a thousand people were on hand, "we would love to have you. We need taxpayers."
The official information available on the Web to New York residents includes public school progress data and citywide performance reporting. Beyond that, Bloomberg's administration has chosen to support new and more efficient ways of doing business: it has given the thumbs-up to collaborative workspaces and launched a venture fund for tech and finance start-ups, among other things. These are all part of a way to combat the fact that the Wall Street meltdown has left scores of the city's professionals out of work.
With "Big Apps," Bloomberg is encouraging developers to participate in a contest that "will challenge all of you, and the whole tech world, really, to come up with new applications using city data."
"We'll be releasing a huge volume of data from a number of agencies," Bloomberg said before the Skype connection briefly cut off. Rasiej re-dialed in, and Bloomberg continued that he hopes the fruits of Big Apps contests will "create the connectedness that will benefit the city economically, civically, and socially."
If developers aren't willing to act solely out of a desire to help the city, Bloomberg said that Big Apps will indeed have cash prizes, as well as an even bigger incentive.
"I'll up the ante by taking the grand-prize winners out to dinner," he said.
Good to hear that's still in the budget.
(Credit: Andrew Mager)I smell a trend, and it smells like greasy pepperoni: Pizza chains Domino's and Pizza Hut both put out announcements on Thursday concerning their new social-media publicity strategies. In other words, there are new ways to bring the habit of stuffing one's face with mediocre pizza into one's ever-increasingly digital lifestyle.
Pizza Hut, for one, will be giving away free orders of "Stuffed Pizza Rolls" (Did you just hear that little cry? It was my arteries screaming for mercy at the mere thought of this) on July 4 to its Facebook fans and Twitter followers via a promotional code. This is, the pizza chain has said, to commemorate the milestone of one million Facebook fans as well as the hiring of its official "Twintern," an intern whose official job is to maintain the @pizzahut Twitter account.
Domino's, meanwhile, has revved up its online ordering system so that if you order a pizza you can track it on Facebook and Twitter, among other things.
Critics already say we're hooked up to Facebook and Twitter as though they were feeding tubes, so I guess it's appropriate. But all in all, neither campaign is as clever as that time that Burger King promised a free Whopper to people who could prove that they had deleted ten people from their Facebook friends list. (Facebook got mad and disbanded the campaign.)
Let me be clear about this. I live in New York, where we are very serious about the quality of our pizza. In fact, in this city if you make gross pizza you pretty much have to give it away for free, and not just as part of a one-day Twitter gimmick. Case in point: Crocodile Lounge, a bar on East 14th St. where if you buy a beer, they give you a voucher for free pizza. That is the truth, assuming you can elbow your way past the inebriated frat boys in order to reach the pizza pickup station in the back of the bar. Trust me, nobody would eat that pizza if it weren't free.
So what I mean to say is that I appreciate good pizza, and I don't give a hoot if the ordering process is spiced up with Twitter coupons, Facebook Connect tracking updates, a Ustream feed in the kitchen where it's made, or GPS chips to track it on Google Latitude. Social media does not make your food taste better, and as I recall from the last time I had some, both Domino's and Pizza Hut could use a leg up in the quality department.
It's sort of like toppings. Piling sausage, mushrooms, peppers, and bacon on top of a crappy slice of plain pizza does not make it a good slice of pizza. But a great slice of no-frills tomato pie? Absolutely priceless.




