Digital Noise: Music and Tech

Read all 'iPhone' posts in Digital Noise: Music and Tech
December 21, 2009 4:41 PM PST

Fantastic DJ app for iPhone stung by piracy

by Matt Rosoff
  • Post a comment

Music-tech entrepreneur Aviv Eyal, who's behind the excellent Livekick concert-tracking site, has a new project: a DJ app for the iPhone and iPod Touch called DJ Mixer Pro. (It was formerly known as DJ Player Pro, but the name has changed to avoid a conflict with another app.)

DJ Mixer Pro lets you manually adjust the BPM on each channel, or sync them automatically with one touch of a button.

The concept is similar to Touch DJ, an Amidio app that I wrote about last month. While the iPhone naturally restricts you to playing one song at a time, these apps function like a virtual DJ booth, letting you play two tracks simultaneously, jump to any point in either track with a touch of your finger, crossfade between them, match beats, adjust tempos, and add various effects.

I was impressed by Touch DJ's technical capabilities, but DJ Mixer Pro is even more extensive. Amateurs like me will love the sync button: as you're playing one track, the sync button will adjust the speed of the second track and place the downbeats in the right place so they're synchronized. You can also adjust beats per minute (BPM), and DJ Mixer can change tempo without changing pitch, so your sped-up tracks don't sound like the Chipmunks. (If you want the Chipmunks, you can turn the pitch correction off.) The loop function is easier to use as well--you can select a specific number of beats in the song, rather than having to start and stop the loop with finger touches. This made it really easy for me to create a couple different loops of the gunshot chorus in MIA's "Paper Planes" (four and eight beats long). You can also do some interesting things bouncing between tracks--I created two separate loops of Nirvana's "All Apologies" and played them over each other. Finally, DJ Mixer offers more indicators about each track, including volume levels and colored bars to match each drumbeat. This video shows you more. Best of all, it's only half the price of Touch DJ--$9.99.

But there's one nagging usability issue: uploading music to the app is complicated. Apple currently does not allow other apps to access the iTunes playback app, and tracks need to be electronically manipulated before you can mix them. This means that users have to upload their music separately into DJ Mixer. This was also the case with Touch DJ, but where that app used a piece of desktop software to accomplish the task, DJ Mixer uses a Web server.

And therein lies the problem. According to Eyal, when DJ Mixer launched in late November (as DJ Player), the company's servers were inundated with users trying to upload songs to pirated versions of the app--he estimates that between 90 percent and 99 percent of the uploads were from users who didn't pay for the app. This created a lot of load on the servers, and hampered legitimate users.

So now, to upload your music to DJ Mixer, first you need to e-mail customer support with a copy of your receipt from the iTunes store or a screenshot showing your purchase history with the DJ Mixer app on it. Then you must go through a Web interface to perform the uploads. The company e-mails you back for each upload as it becomes ready, after which you have to open the app, hit "downloads," and enter your personal numeric code. Finally, you have to wait as the app downloads each song from the Web server and performs the necessary conversion--a process that takes about 15 or 20 seconds per song.

It's a pain, but the app is good enough that it's probably worth going through this process. You'll only have to do it once, and then you'll be set up for some pretty serious DJ'ing.

December 21, 2009 1:30 PM PST

The five most welcome digital audio products of 2009

by Matt Rosoff
  • 18 comments

The economy took its toll on digital audio in 2009, with CD sales continuing to decline (even as vinyl makes a resurgence), digital start-ups going bankrupt or disappearing after takeovers, and labels expressing dissatisfaction with would-be digital saviors like MySpace Music. Even so, there was actually quite a lot to cheer this year. The following five products aren't necessarily the best, but to me, they did the most to move the state of digital audio forward in 2009.

Outside the tech press, the Zune HD didn't get the love it deserved in 2009.

(Credit: Microsoft)

Windows 7. Microsoft appears to have recovered from Vista with a new OS that runs efficiently, looks good, and satisfies users. Released on October 22, the latest version of Windows also includes some important new features for digital audio lovers. I was pleasantly surprised by Microsoft's decision to support for Advanced Audio Coding (AAC), which is the default format used by Apple's iTunes. With this simple move (along with native H.264 video support), Microsoft has finally acknowledged that Windows Media isn't taking over the world any time soon, and will hopefully move to the much more sensible strategy of making Windows a sort of "Swiss Army knife" of digital media. In addition, the new Remote Media Streaming feature lets you access the media library on your hard drive from any PC over the Internet, reducing the need for third-party solutions like JukeFly or online music lockers like Lala. Plus, for professional audio recording, Windows 7 is much more stable than Vista was at launch. Love it or hate it, Windows is still the OS used on more than 95 percent of computers worldwide, and Windows 7 is probably going to be around for a long time--like XP was--so these advances, however overdue, are major news.

Spotify and Rhapsody on iPhone. Music fans have been waiting for the celestial jukebox--the ability to listen to millions of songs on demand from anywhere--for years. In 2009, the music industry finally started coming around to the idea that on-demand access to millions of songs could be the digital business model that saves it. Nowhere was this clearer than in Apple's decision to approve iPhone apps from Spotify in August and Rhapsody in September. These two subscription services--Rhapsody in the U.S., Spotify in Europe--give iPhone users access to millions of songs, on demand, for a few bucks a month. Single-song downloads have been great for Apple, helping iTunes become the top music retailer in the U.S. starting in 2008, but the company may be coming around to the idea that subscriptions--or at least on-demand streaming--represents the future, as evidenced by its acquisition of Lala earlier this month. When Apple finally takes the plunge, Rhapsody and Spotify subscribers can be smug, knowing that they've been able to stream songs to their iPhones since 2009.

Sonos S5. I've been singing the praises of Sonos's multiroom home-audio system for a couple years now. There's no other equivalent system that offers such easy set-up, solid sound, reliable streaming (thanks to its dedicated wireless network), and slick user interface--including an iPhone controller. The only drawback has been its relatively high price of entry, especially compared with cheaper competitors like Logitech. The release of the Sonos S5 this November (read the CNET review) is a major step forward in affordability, giving you single $399 device--receiver, amplifier, and speaker, all in one--that lets you get started down the Sonos path. You'll still need a $99 bridge if you have a wireless home network and want your S5 to be in a different room than your router, but the S5 is Sonos's most affordable product to date, and a move in the right direction for multiroom digital audio.

iConcertCal for iPhone. For live music fans, nothing's more frustrating than missing a show because you happened to miss the listing in your weekly paper. This year saw the release of several iPhone and iPod Touch apps for finding and tracking local gigs, but my favorite remains iConcertCal, released in July for $2.99. (It was briefly removed from the iTunes Store earlier this month to fix a bug, but it's back now and working fine.) Unlike other gig-finding apps, iConcertCal doesn't require you to enter a list of artists you want to track--instead, it grabs all the artists whose music you have on your iPhone. If you want an even bigger selection, you can download the free iConcertCal desktop add-in for iTunes (useful in its own right), link it to your iPhone with a user name and password combination, and the iPhone app will then track every single artist you list in iTunes. You can also use it to see all local shows happening in the next couple of days.

Zune HD. At last! The latest version of Microsoft's portable music player, released in October, has everything its predecessors lacked. Classy industrial design. Touch screen. Gorgeous on-screen interface that makes it easy to find favorite songs or music you've recently added and scrolls through images of artists as you play their songs. Well-designed PC client software that does everything you've come to expect from iTunes and looks way better doing it. It's not perfect--the browser and lack of app store are kind of weak, and I'm still bothered by what sounds like a bass roll-off and lack of oomph in the midrange--but the Zune HD has so many features that iPods still lack, like wireless sync, a built-in subscription music service (with 10 permanent monthly downloads to boot), and the ability to add songs to a currently playing playlist, that it makes my iPods seem a bit out of date. Unfortunately for Microsoft, the Zune brand is still tarnished by its initial weak launch, and outside the tech press, the Zune HD didn't get the love it deserved. Perhaps when (if?) Microsoft moves these features into the next version of Windows Mobile, we'll finally see Microsoft considered as a viable competitor to Apple's mobile music juggernaut.

Tomorrow, I'll follow up with the five least welcome digital music products in 2009.


December 15, 2009 4:59 PM PST

Star 6 beat-box app for iPhone improved

by Matt Rosoff
  • Post a comment

Star 6 is a fun beat-making iPhone and iPod Touch app from Agile Partners--makers of the incredibly useful Guitar Toolkit and Tab Toolkit for guitarists. First introduced last August, Star 6 offers five families of electronic drum beats in categories like Drum and Bass and Electro. You can also download many more free beats from the Star 6 Web site, or upload your own through your Web browser. (Your device has to be on the same wireless network as the computer you're uploading through.)

The six triangles at the top of the screen let you switch between beats. The six triangles below them let you control various tonal qualities by tilting your iPhone or iPod Touch toward and away from you.

Once you've picked a family of beats, you can switch among six individual beats, control the speed, and add wacked-out effects like delay and reverse by touching various icons on the screen. It also lets you manipulate tonal qualities such as pitch and gate by tilting the device backward and forward--it uses the iPhone's built-in accelerometer. (The "speed" setting controls the playback speed of the individual sample, not the beats per minute, or BPM, of the entire track.) You can create and name sessions to recall later, and all sessions are automatically saved in the state you left them.

It's a lot of fun to play with, and could be useful in certain professional situations: you could plug your device into an amp or a PA and use it as a simple drum machine, or to fill the gaps between songs in a live or DJ gig, or simply as an audio backdrop for a party.

Version 1.1. of the app, which became available last Friday in the iTunes App Store, adds a number of important usability improvements. First and foremost is something called "quantizing," which helps you switch between rhythms directly on the beat. Before, you had to hit the button at the exact right time, which could be pretty hard when playing a rave track at 170 BPM, otherwise you'd get an awkward transition. The BPM controller is now on the main screen, and has a new feature that lets you slide the rate quickly up and down. You can also have the BPM affect the pitch, in case you want your samples to sound like they've been inhaling helium as you increase the speed of the track.

It's currently available for an introductory price of $6.99, but will go up to $9.99 on January 18, 2010. So if you're interested, jump on it now. For what it's worth, I get a lot of iPhone apps to test out, and this is one of the few that I'll be keeping.

December 1, 2009 4:58 PM PST

Gigzee iPhone app finds nearby live shows

by Matt Rosoff
  • 4 comments

Start-up company Gigzee recently updated its free gig-finding iPhone app. I love live music, and I'm always happy when there's another iPhone app to help me find out what's going on. But Gigzee's competing in an already crowded space, and it doesn't have much to set it apart from its competitors.

The concept's familiar enough: Gigzee uses the iPhone's GPS transceiver to detect your current position, then lists live music gigs happening in the next two days, within a certain distance (the default is five miles). You can also enter a ZIP code to get gig listings for another area, view gig locations on a map, and customize the date range to show all gigs within the next month, for example.

Gigzee enters the crowded field of gig-finding iPhone apps.

(Credit: Gigzee)

Unfortunately, that's about all there is. There's no way to track favorite artists, which means it falls short of the free JamBase iPhone app. JamBase lets you track favorites on its Web site, then link the iPhone app to your account to see a list of gigs only by those artists. (My absolute favorite app in this category, the $2.99 iConcertCal, saves you this manual process by automatically pulling favorite artist information from your iTunes library, but apparently it has a bug and has been removed from the iTunes store for now, and I can no longer get it to open on my iPhone. Bah humbug!)

More importantly, these apps are only as good as their databases of concert information, and here Gigzee appears to fall short. In a quick test, the JamBase app showed me six live gigs happening within five miles of my location tonight. Bandloop, which is also free, showed me a remarkable 12 gigs. (But Bandloop can only show gigs in the next two days--there's no way to get a longer-duration list, which is why I don't use it.) Gigzee? Only three.

I've spoken to Gigzee founder Anurag Jain, and he's a big-time music fan with lots of interesting ideas, like letting artists link their MySpace profiles and automatically post gigs to the site. But so far, the service still looks like a work in progress.

November 20, 2009 10:24 AM PST

DJ from your iPhone with TouchDJ

by Matt Rosoff
  • 4 comments

Amidio makes some heavy-duty musical apps for the iPhone and iPod Touch; I was particularly impressed with StarGuitar, which gives you a virtual guitar with a bunch of preset rhythms, letting songwriters create quick sketches of ideas when they're nowhere near a guitar.

I created a nice vocal loop from the new Beach House single, then dropped it into Pink Floyd's "Astronomy Domine." It took me about five minutes.

On Tuesday, Apple approved a new Amidio app, called TouchDJ, for the iPhone and iPod Touch, and it's both very impressive from a technical standpoint and a heck of a lot of fun. The iPhone can only play one audio track at a time, but TouchDJ essentially fools it into placing two MP3s side by side for simultaneous, real-time manipulation and playback. It's like a two-track digital DJ setup right on your iPhone.

You get a crossfader to control the balance between the two tracks, plus individual controls for each track's volume, pitch/speed (which aren't independent from one another, unfortunately), equalization (three bands), and effects (the built-in real-time effect sounds like a kind of flanger, and there are several lame samples of a low-pitched robot voice, but you can upload your own). Each track is represented by simple waveform images that use a different color for the bass, which helps you match beats more effectively. A tempobend effect, which lets you quickly bend the speed up or down on either track, also helps you get in sync.

The looping functions were most impressive--you can create a cue and loop mark at any point in either track, then return to the cue with the rewind button, move to the loop mark with the fast forward button, or create an endless loop between the two points. All of this is in real time. If you've got an audio splitter, you can even create a separate cue track for your headphones--for example, to set up a loop in your second track while the first one is playing, without exposing your experimentation to your audience--although this requires some serious processing power, and is recommended only for an iPhone 3GS.

There are a couple caveats.... Read more

October 30, 2009 3:09 PM PDT

Lala co-founder discusses Google deal, iPhone app

by Matt Rosoff
  • 6 comments

I had a quick conversation with Lala co-founder Bill Nguyen this afternoon, and he filled me in on some of the company's plans to expand its presence in Google's new music search feature. Today, when you search for an artist's name, Google uses mathematical algorithms to determine which songs to display--no editor is involved. But eventually, artists will be able to use Lala's platform to ensure that specific content, such as a new song, shows up in the music search results at Google.

An example of Google's embedded Lala player, which appears on a search for "Joy Division."

Artists and labels will also be able to work with Lala to sell products other than MP3 downloads through Google's search results. For example, Lala is working on a deal with Rhino Records where users will be able to buy vinyl Joy Division records directly from Lala. Eventually, the offer will appear within Google search results on queries like "Joy Division" as well.

For Rhino, this kind of deal is a no-brainer: they're suddenly getting free placement for a relatively high-priced physical product in Google's search results. But it's also beneficial to users: if they buy through Lala, not only will they get the records, but they'll also get all the digital tracks on the LP immediately added to their Lala locker, which lets them listen to those tracks from any PC with an Internet connection. (I've been using Lala's excellent locker service for about a year. Basically, it uploads your entire music collection to the Web, then lets you add additional songs for only $0.10 apiece.) And if users like the deal, then they're more likely to use Google for future music searches. Wins all around.

And that gets me to the most exciting Lala announcement of all: The company has submitted its iPhone app to Apple and hopes to have it approved some time in November. The app will allow users to stream any song in their online Lala locker to their iPhone, over both 3G and Wi-Fi connections. Conceptually, it's similar to iPhone apps from Spotify (in Europe) and Rhapsody, but without the subscription fee; any song you've uploaded to your music locker will be available on your iPhone. And of course, you'll still be able to buy streaming-only versions of new songs for $0.10 a piece. (Lala might charge something like $5 for the app itself, but the company hasn't decided.) I'm getting an early look some time in the next few days. I'll try it and report back on how it works.

October 29, 2009 2:10 PM PDT

SongVoo controls iPhone music with simple gestures

by Matt Rosoff
  • Post a comment

If you listen to music on your iPhone or iPod Touch while you're driving, you probably don't exercise much control over your playlist--skipping and pausing songs without looking down at the screen is almost impossible. Fortunately, there are apps for that.

One of many background and font choices that come with SongVoo.

SongVoo, which released version 1.1 last week, is my latest discovery in this realm. It's similar to PlaySafe in that it places a skin on top of your iPhone's music player, superimposing the artist, song, and album name in large letters, and lets you control music playback with simple hand gestures that don't require you to look at the screen--in the case of SongVoo, you touch anywhere on the screen to pause, touch twice to fast-forward to the next song, and touch three times to reverse.

It has several advantages over PlaySafe, however. With PlaySafe, you have to choose songs or playlists and add them to the app before you can start using it, and it can take a little while for PlaySafe to index them. With SongVoo, this process is much more efficient--it added all 800-plus songs on my iPhone in under five seconds.

Alternately, you can begin playing your music from the normal iPod music app and then open SongVoo to superimpose SongVoo's skin on top of it. SongVoo also offers tons of backgrounds and fonts, and lets you switch among them simply by shaking the device. There are also smaller finger-buttons for setting your playlist to shuffle, to loop songs or the entire playlist, and to see detailed song information.

Version 1.1 of the app adds a couple of features that seem geared toward the attention-deficit-disorder set. You can preset the app to skip the intro and/or outro of every song (you set it by time length, such as 25 seconds), and post updates to your Facebook page simply by drawing a "W" on the screen with your finger. (By default, it posts "I am dancing to..." and the name of the song and artist, but you can change the message to something cheekier if you like.) Useful, fun, and only $0.99.

October 21, 2009 4:42 PM PDT

Music recommendations from experts on your iPhone

by Matt Rosoff
  • Post a comment

Back in the dark ages before Internet access, staying on top of the coolest new music required some work. You could read about new bands in magazines and newsletters--the more obscure the better--but most music fans had a few people they trusted to be their personal music experts. Record store clerks, friends in bands, and people in the local art scene all competed to be up on the latest new sounds coming out of Austin or Detroit or Seattle, and the rest of us reaped the benefits of this competition.

Miracle Fortress, one of the recommended albums from a real live record store owner, Sonic Boom's Jason Hughes.

Panel, a new Web site and associated $2.99 app for iPhone and iPod Touch, updates this old world of trusted experts for the new world of on-demand digital music. Created by Los Angeles record producer Darius Fong, Panel will enlist a new expert every couple of weeks to recommend two recent favorite albums. The iPhone app lets you stream these albums in their entirety or on a song-by-song basis, and provides information about the album and panelist (this information--but not the music--is also available on the Web site). If you want to buy it, the iPhone app has a link to iTunes, and the Web site links to both iTunes and Amazon's MP3 store. You can even share your recommendations via your Facebook update status or Twitter feed, allowing you to pretend that you discovered this obscure gem all by yourself.

Panel's first expert is Jason Hughes, the owner of one of my favorite Seattle record stores, Sonic Boom. Future panelists, according to the company, will include Justin Gage, who created the Aquarium Drunkard music blog and XM/Sirius radio show, producer and musician Matt Bayles, who used to be part of Seattle band Minus the Bear, and bronze sculptor Peter Harper, who also runs an online Musician of the Month contest from his Web site and happens to be Ben Harper's brother.

October 20, 2009 3:34 PM PDT

DoubleTwist: Like iTunes for your cell phone

by Matt Rosoff
  • 13 comments

Yesterday, I blogged about how the forthcoming Droid won't be an iPhone killer because it lacks the simple sync interface provided by the iTunes desktop application. I neglected to mention an excellent application called DoubleTwist, which offers the easy sync experience of iTunes for a much wider variety of devices, including all the Android phones currently on the market, most BlackBerrys, Sony's PlayStation Portable, and a huge range of other non-Apple products--as well as the iPod and iPhone, if you're so inclined.

DoubleTwist has a large orange Sync button in exactly the same location as iTunes.

Created in part by Jon Lech Johansen (aka DVD Jon), who's best known for helping crack the encryption system used on video DVDs, DoubleTwist is available as a free download for both Windows (including Windows 7) and Mac. Plug in any supported device, and DoubleTwist immediately recognizes it, lets you choose content to sync (pictures, videos, and either all your music or select iTunes playlists), and then begins syncing that data with a single click of a button. It also boasts integration with Amazon's MP3 store, giving you a rough equivalent to the iTunes Store. DoubleTwist also has an interesting sharing feature that lets you select any piece of content from within the program and e-mail a link to a streaming version of that content to your friends (the content itself is stored on DoubleTwist's servers). This feature integrates with e-mail address books from Gmail and Yahoo Mail if you want to spread that latest remix far and wide.

DoubleTwist co-founder Monique Farantzos e-mailed me specifically about yesterday's post, so it's a safe bet that the application will support Droid. More to the point, as phone makers continue to miss the importance of iTunes, DoubleTwist is essentially becoming iTunes for those devices. There's one crucial difference: Apple either ships a disc with iTunes with its devices, or prompts you to download iTunes when you install them. For these other phones, you have to know where and how to get DoubleTwist.

October 14, 2009 1:58 PM PDT

Concert Vault: Free live recordings on your iPhone

by Matt Rosoff
  • 4 comments

The free ConcertVault iPhone app gives you streaming access to hundreds of live recordings.

Wolfgang's Vault is an online archive containing hundreds of high-quality concert recordings, mostly from big classic-rock artists like The Who and U2, but with a few newer artists, such as The Walkmen, thrown in as well. (Here's a complete list of performers whose recordings are available on the service.)

Last month, Wolfgang released an updated version of its much-lauded free iPhone application, Concert Vault, which gives you access to these amazing shows directly from your iPhone or iPod Touch.

The update adds a couple minor features, including a list of featured concerts--helpful for keeping track of shows that have been recently added to the vault--and fixes some reported problems with stuttering and stalling.

I've been listening to the Who's 1973 performances of "Quadrophenia" over a 3G connection for the last half hour, and so far, the app--and the band--are both performing flawlessly. This is a worthy update to a must-have download for live music fans.

advertisement

15 sites that went kaput in 2009

Web sites launch all the time, but they also shut their doors. We highlight 15 that bit the dust this year.

Top 10 news stories of the decade

Let the debate begin: Was the iPhone more important than iTunes? Was anything bigger than Google finding a great business model? CNET offers its list of the 10 most important stories of the '00s.

About Digital Noise: Music and Tech

Matt Rosoff is an analyst with Directions on Microsoft, where he covers Microsoft's consumer products and corporate news. He's written about the technology industry since 1995 and reviewed the first Rio MP3 player for CNET.com in 1998. He's also a bass guitarist and an avid collector (and digitizer) of LP records. DISCLAIMER: This blog contains the personal opinions of the author and does not necessarily represent the opinions of his employers or of CNET Networks. As an IT industry analyst, the author occasionally agrees to nondisclosure agreements from Microsoft or other companies, and he will not violate the terms of such agreements on this blog.

He is a member of the CNET Blog Network and is not an employee of CNET.

Disclosure.

Add this feed to your online news reader

Digital Noise: Music and Tech topics

Most Discussed

advertisement

Inside CNET News

Scroll Left Scroll Right