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Tech Culture

Metastudy: Violent video games raise aggression

This is one of those topics for which researchers seem to have an insatiable appetite, and about which readers tend to hold strong, preformed opinions one way or the other.

But a study aggregating results from 130 research reports on more than 130,000 subjects worldwide has more breadth than most of its predecessors regarding the effects of violent video games on youths (though there is, of course, already a growing chorus of skeptics).

The conclusion of the metastudy, overseen by Craig Anderson, distinguished professor of psychology at Iowa State University and the director of Iowa State's Center for the Study of Violence? … Read more

Ranking the top game-design colleges

In the early 1980s, each arcade video game kept a list of that game's top players. Three decades later, thanks to a prestigious college-prep service, we now have a list of the top academic players in video game design.

The Princeton Review recently surveyed 50 game design programs at U.S. colleges in order to handpick the eight top schools to attend if you're interested in game development. It based its selections on a variety of criteria including: curriculum quality, school staff and infrastructure, scholarships and financial aid, and career opportunities.

The top eight undergraduate game design programs: … Read more

PS3 console errors fixed, leap year bug to blame

Reports are still scattered, but after testing our own PS3, it appears the global 8001050F error that left most non-Slim PS3 consoles essentially unplayable seems to be fixed. We're guessing this issue was corrected on the server side of things, as there was no update or download required; our console just worked.

Even better, all trophy and game save data remains intact, so worries about corrupted information can be put to rest.

We still don't have an official word from Sony, but it looks like the worst is behind us. That said, we'd still recommend waiting for … Read more

When good game consoles go bad

When good game consoles go bad

It's times like this, as we dissect failures in digital entertainment technology, when we have to ask the question: Is it too soon to blame digital rights management?

Two console generations ago, problems like this would have been inconceivable, or at least wouldn't have had the kind of domino effect they do today. The current PlayStation bug (which is believed to be due to the inclusion of trophies in firmware v2.40) affected games, rented movies, and access to both Netflix streaming and the company's online storefront--all things that continue to work without issue for users of the newer PS3 Slim hardware. You'd simply never get this kind of problem back when the only thing you could use your system for was to play something off a disc or a cartridge.

Sony's PlayStation Network is on the fritz. Microsoft's Xbox Live network has had its problems. And there was that one Wii system software update that was turning consoles into pretty looking paperweights.

Though the main problem is less about progress and more about the security countermeasures put into place to keep consoles or users from doing something they shouldn't. Using digital rights management has become one of the easiest ways to do this, though it can also make things more difficult for the consumer.

And while DRM may not end up being the culprit in Sony's snafu, the situation is a startling reminder of how little control we have over these little boxes that are sitting in our living rooms. That's by design though. All three of the big console makers (Sony, Microsoft, and Nintendo) use various types of security to make sure people do not run downloadable games or content that they have not purchased. Here's a brief rundown of how they work:… Read more

When will MMOs captivate console owners?

Massively multiplayer online video games, or MMOs, are huge on the PC. They are led by World of Warcraft, a game that has achieved the kind of success newcomers like Star Trek Online can only hope to attain.

On the console side, MMOs have yet to take root. Final Fantasy XI aside, consoles have become the graveyards for MMOs. Whether or not that will change anytime soon is decidedly up for debate. But at least one developer believes that in a few years, we will start seeing MMOs enjoy unprecedented success on consoles.

"I think it'll be two … Read more

Worldwide PSN meltdown; older PS3 consoles paralyzed, Sony working on fix

It seems that a major worldwide firmware bug has affected most PlayStation 3s, preventing the consoles from connecting to the PlayStation Network and in many cases (including our own) not allowing for offline game play. The problem, whatever it is, comprises all PS3 consoles aside from the newer PS3 Slim.

We've been keeping an eye on the official PlayStation Twitter feed and blog that claims Sony has narrowed down the issue, though 12 hours after the bug (error 8001050F) was first reported most systems remain paralyzed. At first it seemed the crisis centralized around trophy support, while other reportsRead more

eBay buyer pays $41,300 for Nintendo game

We are in a recession. Perhaps it's even a depression. But it's really not that bad. You see, someone, somewhere just spent $41,300 on a Nintendo game.

Is Stadium Events a great Nintendo game? I suspect not many people really know. Because not many people have ever played it. Not many copies were ever produced. Just after it was launched, Nintendo ordered a recall.

It could be that there are only around 200 copies floating around the world. It could be that there are only 20.

Which undoubtedly moved someone to pay such a substantial amount of … Read more

New Legend of Zelda coming to Wii this year?

With Super Mario Galaxy 2 and Metroid: Other M already on their way to the Wii console this year, it seems that Nintendo has a full release calendar ahead. But in a recent interview with Wired, published on Thursday, Nintendo Vice President Cammie Dunaway said a new Legend of Zelda title for the Wii might also be released this year.

Dunaway said Nintendo's release calendar for 2010 is "night and day," when compared to its releases in the first half of 2009. "And from some of the things that (Nintendo chief Satoru) Iwata has talked about, … Read more

Where virtual worlds once ruled, FarmVille dominates

Almost every week for the last few years, it seems, I've gotten a press release or a pitch touting some company's great new Facebook games network or kids' virtual world.

And why not? Companies like Zynga and Playfish are making money hand over fist with their collections of massively popular social games, and 2D Flash games aimed at children like Club Penguin, Webkinz, Habbo Hotel, and others have garnered vast amounts of virtual world investment dollars in recent years.

But to someone who cut his virtual world teeth on more immersive, 3D environments like There and Second Life, these never-ending announcements of new companies trying to jump on the social gaming bandwagon have left me with one nagging question: Where is the innovation?

To find the answer, one has only to do what investigative journalists were always trained to do: follow the money. But while Facebook games like FarmVille and Who Has the Biggest Brain, and social worlds for kids or teens like Gaia Online make financial sense, they aren't all that satisfying intellectually.

After all, while Second Life had no end of technical problems and was about as inviting to mainstream audiences as obscure European philosophy, it had a complex economy, a deep social structure, sophisticated politics and always seemed, to me, at least, as the jumping off point for truly groundbreaking technology.… Read more

Grandma had a stroke? Teach her to play Wii

Much has been made of the Wii fitness factor, and how the Wii might actually be good for your health. Basically, those who are generally inactive are generally more active when they opt to play the Wii. This is a no-brainer, although my ability to bowl a near-perfect game without barely flicking my wrist might indicate otherwise.

But new research presented at the American Stroke Association's International Stroke Conference 2010 suggests that playing the virtual reality gaming system might not only burn calories, but also appears to help stroke victims improve their motor function.

The pilot study of 20 … Read more

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