Bill Gates has said that prognosticators often overestimate the amount of technological change that will happen in a year, but underestimate the changes that will take place over a decade. With the Zeroes coming to an end this week, and Steve Guttenberg's recent column questioning the viability of recorded music in 2020 as inspiration, here's my pick of 10 trends in music and technology that will shape the next decade.
Will the original iPod become an object of fetishization in 2020, like vinyl records are today?
(Credit: Apple Computer, via Wikimedia Commons)
Songs instead of albums
Musicians will always find ways to record their music--it's a fundamental drive, like painting for a painter or writing for a writer. But I agree with Guttenberg that fewer musicians will release suites of songs organized around a common theme or sound. As much as I love my long-playing records, they arose out of economics rather than art--they were a convenient way for companies to bundle multiple songs (particularly songs that might not have sold as singles) in an affordable package. With digital files already taking the place of physical recordings, there's almost no economic reason for the album to persist. By 2020, the concept of the album will be an anachronism with a few vocal adherents--like vinyl records are today--but most music will be released and consumed as songs.
Streams instead of downloads
Where did we get the idea that digital music has to be downloaded? It started with the CD and file-trading networks--content owners wouldn't sell us music in a form that could be consumed on our computers, so we ripped our own and swapped the files through Napster and its brethren. But now, every time a new song or album comes out, or we rediscover an old act, we have to rip or download the recordings, then transfer them to whichever device(s) we want to play them on. There's got to be an easier way!
If you had access to every song ever recorded, on any device, from any location with an Internet connection, wouldn't you rather pay for that service than buy a new CD or two every month? People say they want to own music, but when it's just a digital file, what do they want to own--a collection of ones and zeroes sitting on a segment of their hard drive? Why bother?
I think the real problem is that today's streaming services don't give you every song ever recorded and don't work on every device, and broadband data access--particularly wireless--is not ubiquitous. Those flaws stem from business problems (licensing, DRM, format incompatibility, and insufficient broadband infrastructure) rather than technology problems. And the business problems are gradually being resolved--look at the introduction of Rhapsody and Spotify for iPhone, and Apple's acquisition of streaming music service (and music locker) Lala. By 2020, most professionally recorded music will be consumed as on-demand streams and people won't pay by the track.
In the cloud rather than on hard drives
Some songs will never be available on demand--think of tracks from friends or obscure independent acts, or live covers (where licensing can be incredibly complicated, involving multiple performers and songwriters). But as users become accustomed to listening to more professionally recorded music on demand, they'll expect their personal collections to be available in the cloud as well. After all, who wants to spend time backing up a 120GB music collection on an external drive, or choosing particular recordings to eliminate in order to clear space on a cell phone?
This is where Apple's Lala acquisition really makes sense--imagine if iTunes served not only as an on-demand music service but also as a locker for songs you'd previously downloaded, ripped, or obtained elsewhere. Suddenly, the 16GB of storage on an entry-level iPhone would seem generous instead of paltry.
Fidelity rather than file size
Once our music lives in the cloud, we'll no longer have to worry about running out of space on our local drives or devices. Microsoft's SkyDrive already offers 25GB of online storage for free, and I could easily see that increasing one-hundred-fold by 2020. That's right: free terabytes of storage. It'll take a little bit longer, but eventually bandwidth--even wireless bandwidth--will increase to the point where streaming lossless digital files makes sense. Listeners will rediscover what they've been missing--detail in the midrange, and tons of information at the low and high ends of the spectrum--and the era of the MP3 will be looked back (and down) upon as the dark ages of audio quality.
Extras become standard
Again, with concerns over storage gradually disappearing, what's to prevent artists from packaging their music with artwork, lyric sheets, video outtakes, and even interactive applications? Today's artist-specific iPhone apps will become standard. Casual fans will stream a couple songs for free. Hardcore fans will pay to download the entire app and pore over it obsessively.
Production rather than consumption
Digital technology has already democratized the recording process--what used to take tens of thousands of dollars and a professional studio can now be accomplished with a laptop and a free program like Garage Band or Audacity. The results usually don't sound as good, but the experimentation process is fun, and sometimes a gem emerges. Digital technology and the Internet have also made promotion and distribution far easier than they were a decade ago. By 2020, music fans will spend almost as much time creating and sharing recordings with their friends as they do listening to professionally recorded music. Don't believe me? Think of this: 10 years ago, writers were a comparatively rare breed. Now, everybody's got a blog, or at least a Facebook page. In another 10 years, everybody will be a musician--or at least a recording artist.
Suggestions rather than searches
In a world of on-demand music in the cloud, search will become vitally important. Users will want to be able to find songs not only by title, album, or artist, but also by a few snippets of lyrics, or even by humming or playing part of a melody. (Imagine a combination of the voice search function available on Google Mobile with an advanced version of technology like Shazam, which can identify recorded music from a few snippets.) But search is only part of the question--once everything's available, how will users decide what to listen to? By 2020, personalized recommendation services, like those provided by Pandora, Slacker, and MOG, will become even more important than search, and will have to be integrated into any on-demand music service that hopes to survive.
Festivals rather than big concerts
Live music is already a long-tail world--with the exception of old, established acts and the very occasional pop sensation, very few bands can fill large arenas or football stadiums. This trend will accelerate as the last bands from the golden age of radio retire, labels take even fewer big promotional risks, and the market continues to fragment under the explosion in recording releases. In 2020, no single act will be able to sell 50,000 tickets at Qwest Field like U2 hopes to do this summer. Instead, the only shows that will pack large arenas will be festivals, where listeners can pick and choose among dozens of acts and classes of entertainment--just like they'll be doing online.
Spectacle rather than personality
With recording revenue plunging, bands must draw fans to their live shows in order to make a living. The common wisdom today dictates that musicians need a personal connection with their fans. They must blog, tweet, maintain their MySpace and Facebook profiles, and generally act like your next door neighbor who's always pestering you to see his band. There's a word for receiving "personal" messages from your favorite 100 bands--it's called "spam." Eventually, this cloud of self-promotional noise will dissipate, and will be replaced by old-fashioned word of mouth. Only acts that put on a great show--not just singing and playing songs, but entertaining in the old-fashioned sense of the word, with video and stagecraft and humor and spectacle--will cut through the noise. Bonus points for the first act that somehow integrates an audience-accessible game console into their act.
Retro takes on a new meaning
In 2020, the original iPod will be almost 20 years old. As the music world is overtaken by a nearly infinite selection of high-fidelity music, streamed over super-fast wireless connections to increasingly inexpensive portable devices, hardcore nostalgists will drag out their first-generation iPods and fill them with treble-heavy 120kbps MP3s. Meanwhile, grandpa will still be down in the basement with his collection of LP records and his lava lamp.
After reading Steve Jobs' 2003 interview with Rolling Stone, it's easy to see why one label boss called him the smartest man in music.
(Credit: Rolling Stone)Steve Jobs is a Bob Dylan fan because the folk singer is, in the words of Apple's CEO, a "clear thinker."
Jobs' own lucid and careful contemplation of the music industry is apparent in a 2003 interview he gave to Rolling Stone magazine's Jeff Goodell. My colleague Tom Krazit pointed me to the story after stumbling on to it recently. We were bowled over by the preciseness of Jobs' assessment of what the future held for digital rights management, music subscription services, the four largest recording companies, and Apple. The interview in retrospect is a fascinating read.
Jobs correctly predicted that attempts by the major labels to find a technological solution to piracy would fail. When it came to subscription music services, he said the public would reject them. He foresaw a day when iTunes would sell 1 billion tracks a year--a bold statement, considering that at the time, iTunes had only sold 20 million songs.
One can sense from Jobs' comments that he was ready to pounce on a music sector that five years ago possessed precious little tech savvy. He described leaders at the top labels as technologically innocent.
Also by 2003, Jobs had concluded that Apple was ready to move beyond computers. He suggested that his company's talent at melding innovative hardware and software designs could help it build winning consumer products.
Jobs warned that competitors would find it difficult to duplicate the success of Apple's iTunes music service, then just 8 months old. Yeah, that's another thing that's striking about the interview. In every word, there's a fierce confidence.
At one point, Goodell asks Jobs if he wrung his hands over the decision to bring iTunes to Windows. The tech legend responded, "I don't know what hand-wringing is."
One has to remember that the music industry was vastly different in 2003. Most of the public had never heard of a download and overwhelmingly preferred CDs. Piracy was rampant, and no legal digital-music service had caught on with consumers. The major recording companies were betting big on subscription services and copy protection software. Nobody knew for certain if a digital-music store would work. Wal-Mart Stores was the largest music retailer offline, and Amazon.com dominated in music sales online.
Here are some highlights from the interview:
Jobs on whether the iPod could become more important to Apple than the Mac.
Apple has a core set of talents, and those talents are: we do, I think, very good hardware design; we do very good industrial design; and we write very good system and application software. And we're really good at packaging that all together into a product.We're the only people left in the computer industry (who) do that. And we're really the only people in the consumer electronics industry (who) go deep in software in consumer products. So those talents can be used to make personal computers, and they can also be used to make things like iPods.
On major music labels
When the Internet came along, and Napster came along, they didn't know what to make of it. A lot of these folks didn't use computers--weren't on e-mail; didn't really know what Napster was for a few years. They were pretty doggone slow to react. Matter of fact, they still haven't really reacted, in many ways.On iTunes
We've created this music store, which I think is nontrivial to copy. I mean, to say that Microsoft can just decide to copy it, and copy it in six months--that's a big statement. It may not be so easy.A defense of copyright
If copyright dies, if patents die, if the protection of intellectual property is eroded, then people will stop investing. That hurts everyone. People need to have the incentive that if they invest and succeed, they can make a fair profit. Otherwise, they'll stop investing. But on another level entirely, it's just wrong to steal. Or, let's put it another way: it is corrosive to one's character to steal. We want to provide a legal alternative.
You know how it turned out. Apple's iTunes surpassed Wal-Mart to become the largest music retailer in the land. Jobs proved prophetic about the difficulty in competing with iTunes. Apple's music service trounced those of Sony, Microsoft, and every other competing site. Amazon's digital music store has yet to show it can dent iTunes' 75 percent market share.
Most of the top subscription services are either shuttered, have changed their business models, or hover near irrelevance.
As for Jobs' predictions on iTunes' song sales, it took the service three years to sell 1 billion songs. Last June, Apple topped the 5 billion mark and earlier this month announced that it had reached 6 billion.
Is Apple selling a billion songs every six months?
The major labels have given up on DRM but not as fast as Jobs may have thought. The music industry is moving away from suing individuals for copyright violations and has enlisted the help of Internet Service Providers to help thwart illegal file sharing. The music industry is focused more now on competing with piracy in the marketplace. Rio Caraeff, Universal Music Group's digital chief, told me recently that his label's approach now is to try to win over file sharers by providing easy and inexpensive ways to acquire music.
And Jobs' assessment that Apple had the kind of talent to produce consumer devices that could replace the Mac as the company's most important product...well, let's talk iPhone. In an October story, CNET News' Krazit wrote that an internal assessment at Apple--using supplemental metrics--determined that the iPhone represents 39 percent of company revenue, while the Mac accounts for 30 percent.
Jobs' foresight likely has a lot to do with why Doug Morris, chairman and CEO of top label Universal Music Group, called him the smartest man in music.
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