Guitar Hero (2005)
Guitar Hero was a breakout game for home consoles, bringing mass appeal to the idea of using specialized musical instrument peripherals for home gaming. It brought with it a slew of licensed music, along with covers of popular songs, but the real hero was the guitar peripheral itself. It had the usual features of a guitar-themed game controller with colored buttons for notes and a strum bar. It also packed a whammy bar that let players adjust the pitch of any given note, and a tilt sensor that would let them aim the neck of their guitars to the sky to activate in-game bonus scoring. This feature was used in later games to help bail out someone you were playing with if they missed too many notes.
September 8, 2009 4:00 AM PDT
Photo by: Activision/RedOctane
| Caption by: Josh Lowensohn
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