Honorable mention: SimCity's botched launch
Here are CNET's Tech Turkeys of 2013: A memorable list of gaffes and flops in technology this year.
Honorable mention: SimCity's botched launch.
Hell hath no fury like a gamer scorned. The debut of the new SimCity was supposed to usher in a vastly improved and reimagined version of the storied city-builder franchise. Unfortunately, the decision by Electronics Arts to maintain an always-on Internet connection -- which the company argued was critical for the social and resource elements of the game -- bogged down its servers, degrading the experience or preventing players from logging on at all.
The launch was an unmitigated disaster, and it stoked the flames of hatred for the always-connected policy (more on that in a moment) and EA (voted the worst company in America for the second year in a row).
After EA assured fans it had fixed it all, the company ran into the exact same problem with the launch of the Mac-version of SimCity in August.
It's a shame. The game isn't half bad.
November 28, 2013 4:00 AM PST
Photo by: Maxis/EA
| Caption by: Roger Cheng
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