Version: 2008

Images: The art of 'Spore' prototypes

  • Font size
  • Print
September 5, 2008 2:29 PM PDT

"GonzagoGL" was the last gameplay prototype built during the Spore development process. It required a team of five full-time programmers and took nine months to build. This was dramatically different than most of the other prototypes, which took one or two people just weeks to design.

Photo by Electronic Arts/Maxis

Caption by Daniel Terdiman

More Galleries

advertisement