All I have to say is that you guys need to chill. Video games don't cause people to be violent. Violent people cause violence. Any normal person should know right from wrong, so they know that killing somebody in real life will get you in a butt-load of trouble.
It games controlled or influenced how people act we'd all be running around in plumbers overalls, smashing mushrooms in a quest to save the princess. These people need to look at the root cause of the problem instead of grasping at hokey theories.
Heres an easy test to see if your child can tell the difference between whats real and whats fantasy:
Watch them play the game.
When their character on the screen dies or is injured do they feel pain or fall over dead because of a psychosomatic response?
No?
Good then they know its not real. If they believed it was and that they were truly living the events on the screen their minds would obligingly manifest their virtual pain and injury as reality.
Do they know that what their character on the screen is doing is wrong?
Depends on whether or not their parents taught them whats right and wrong.
The problem today is that video games have become the new babysitter. They have taken over from the TV as being a way to distract your child so you can spend the day not having to be a parent, completely absorbed in your own selfish distractions and schemes.
Can anyone else see that the over-abuse of this practice is the true source of childrens psychological and social problems?
Just as they used to blame TV for their childs behaviour so now video games have become the new evil since parents are incapable of placing the blame where it belongs.. on themselves. They are utilizing the age old mental defense of complete denial and blaming anything they can think of in order to keep from facing the truth.
Crucifying the entertainment industry as a scapegoat for societies ills has been a long standing crutch for those too weak minded to acknowledge their own faults.
This just proves that hasnt changed and probably never will.
Watch them play the game.
When their character on the screen dies or is injured do they feel pain or fall over dead because of a psychosomatic response?
No?
Good then they know its not real. If they believed it was and that they were truly living the events on the screen their minds would obligingly manifest their virtual pain and injury as reality.
Do they know that what their character on the screen is doing is wrong?
Depends on whether or not their parents taught them whats right and wrong.
The problem today is that video games have become the new babysitter. They have taken over from the TV as being a way to distract your child so you can spend the day not having to be a parent, completely absorbed in your own selfish distractions and schemes.
Can anyone else see that the over-abuse of this practice is the true source of childrens psychological and social problems?
Just as they used to blame TV for their childs behaviour so now video games have become the new evil since parents are incapable of placing the blame where it belongs.. on themselves. They are utilizing the age old mental defense of complete denial and blaming anything they can think of in order to keep from facing the truth.
Crucifying the entertainment industry as a scapegoat for societies ills has been a long standing crutch for those too weak minded to acknowledge their own faults.
This just proves that hasnt changed and probably never will.