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| Just when people thought they had figured out Microsoft's hardball tactics to dominate any market it desires, along comes Xbox. Development of the sleek new video game console, which arrives in stores Thursday, belies a number of long-held assumptions about the software giant. Rather than imposing rigid conditions on other software makers, Microsoft is playing nicely with its new partners in the game business. And instead of appealing to a narrow segment of business decision-makers, it's courting finicky consumers. Of course, Microsoft has been forced to adopt this kinder, gentler approach out of necessity. The gaming market is fundamentally different than PCs in three key areas: There are few, if any, tangible ways that Microsoft can leverage its Windows dominance to encourage developers to create games. It's a relatively mature market that is dominated by powerhouses Sony and Nintendo, which have proven expertise in creating slick hardware and software. Third-party game developers wield make-or-break power over console makers. Because of these differences, newcomer Microsoft is clearly the underdog. But as scores of competitors in markets from e-mail to browsers to database software can attest, never discount a company with a $30 billion war chest and Bill Gates at the helm. And don't assume Microsoft can't adjust to new realities. Has Xbox transformed Microsoft? Game selection key to Xbox's chances
A $500 million gamble
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